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Muhammad Ali

T-Rex Not Attacking?

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I made the T-Rex Trainable for soviets (Comes out from barracks) And it doesn't work

 

Sidebar Image is there

 

You can select, move it around it works...just doesn't attack...help?

 

All i did was make it Stronger, Cheaper, and faster

 

(And Obviously the techlevel)

[DNOA]
UIName=Name:DNOA
Name=Animal T-Rex
NoShadow=yes
Category=AFV
Primary=TRexInfBite
Secondary=TRexBite ;VirtualScanner
Strength=2000 ;200
Organic=yes
Armor=Plate
TechLevel=10
Turret=no
IsTilter=no
SelfHealing=yes
CrateGoodie=yes
Sight=5
GuardRange=5
DefaultToGuardArea=yes ; SJM: Squid should move to use its two range 1 weapons like dogs and TDs
Speed=12
Owner=Russians,Confederation,Africans,Arabs,YuriCountry
Cost=1000
Points=20
ROT=40
AllowedToStartInMultiplayer=no
Crewed=no
IsSelectableCombatant=yes
VoiceSelect=TRexSelect
VoiceMove=TrexMove
VoiceAttack=TrexMove
VoiceSecondaryWeaponAttack=TrexMove
VoiceFeedback=
DieSound=TrexDie
Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1}
MovementZone=Infantry
ThreatPosed=25 ; This value MUST be 0 for all building addons
Weight=.5
ImmuneToPsionics=yes
Explodes=no
AccelerationFactor=0.01
ZFudgeColumn=8
ZFudgeTunnel=13
Bombable=yes
Size=30
VeteranAbilities=STRONGER,FIREPOWER,ROF,SIGHT,FASTER
EliteAbilities=STRONGER,FIREPOWER,ROF
TooBigToFitUnderBridge=true
Crushable=no
Parasiteable=no
Trainable=yes
NotHuman=yes
CloseRange=yes;gs such a short range attack that he needs to be able to do a intracell move
OmniCrushResistant=yes

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I've moved the topic to the correct forum.

 

 

You're certain you did not mess with [TRexInfBite] or [TRexBite]?

 

All i did was make it Stronger, Cheaper, and faster

 

(And Obviously the techlevel)

You also made it Trainable, i.e. can be promoted.

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Sorry about the wrong place to post this thread...im new

 

yeah i did make it trainable... will that have affected something

 

no i didn't mess with its primary/secondary

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