Plok 327 Posted July 21, 2013 Bluehell Productions has released a visuals patch for Tiberian Sun: Reborn. As its name says, it does not address any gameplay issues - it only fixes certain graphical annoyances and adds new visual effects. Replaced scopes for Umagon and Toxin Trooper with improved, less green, versions Updated idle sounds for the Buggy, Bike and Sub-APC Updated projectile impact explosion visuals for the Ghoststalker, Cyborg Commando and Mammoth MkII New range indicators for the MSA and MSG which should produce less lag New projectile for the Confessor Updated various other emitters and visual effects In order to obtain the patch, just run the BHP Launcher and update it from there. Share this post Link to post
Gben 20 Posted July 22, 2013 Note the link to the iddb page for patch 1.0.1.4 includes a lot of infantry combat balance changes as well.. so this is not just a pretty face! The goal for this patch was to correct several pressing issues with infantry combat, in the form of bugfixes and balance adjustments. Also included are stability improvements by the engine crew, some crash fixes, performance enhancements, etc. Plus we've included a variety of new graphical effects for weapons, a new crosshair, and more. If you've had difficulty running the game in the past, or were unsatisfied with how infantry were balanced, you will probably be pleasantly surprised with this update. Share this post Link to post
Plok 327 Posted July 22, 2013 Hmmm... This latest patch is 1.0.2.2. Guess I skipped 1.0.1.4 Share this post Link to post