Jump to content
Sign in to follow this  
Plokite_Wolf

Fan-Made Online Services for C&C Peak in Numbers Yet Again

Recommended Posts

2015 couldn't have started better for community-made multiplayer services for C&C games. Yesterday, on January 4th, CnCNet's player count record was set to a whopping 512, cumulated from all supported games and mods! On the same day, C&C:Online's SpyMaster was fixed in the early morning, and what was seen afterwards surprised everyone - the player counts kept rising to such an extent that it was hard to make a screenshot, as the number just kept going up until it neared cca 340, cumulated from all supported games.

 

pnHYD1J.png KJy2cjT.jpg


This is wonderful news for everyone interested in multiplayer modes of Command & Conquer games and we hope it will not stop here.

Share this post


Link to post

Could you make a news post about the info I posted here:

 

http://forums.cncnz.com/topic/19081-cncnet-player-peak-rises-to-over-500-players/

 

Has some stuff about ladder, social media, development for YR support and calls for volunteers. Don't really understand why you couldn't just do two news posts.

 

But it does remind me it could be very useful to start a partnership with C&C:Online

Share this post


Link to post

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

×