Madin 11 Posted March 7, 2015 I have a structure that is dropped of by a drop pod support power. I would like that structure once it has spawned, to go through a 'build-up' (unpacking) animation, just the same has if it had been placed by a player after being built from the structure tab (just so the player sees it being built to the ready positions, and to give an opportunity for the opposition player to destroy it before it finished building). How would I go about doing this? PS: This is not a structure that packs and unpacks (like the Rig\battle base). Share this post Link to post
Lauren 78 Posted March 7, 2015 If it doesn't happen automatically anyway my first guess would be to just create a dummy object where you just trigger an UnpackSpecialPower into the structure you really want. Share this post Link to post
Ravendark 46 Posted March 7, 2015 Oncreate grant upgrade (not sure if adding the upgrade time does the job allrdy) through lua/event then have that upgrade trigger a replace self module (mcv) and you can set the pack/unpack time there. Share this post Link to post