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Fandore

having a problem with the shaders. see through fence a little Too see through

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hello all, i am having a problem with the default W3X shader for C@C3. i have an image below. the problem is quite simple, i put the proper setting's in for this beam but for some strange reason, when the beams are suppose to go in front of a structure or building, the shader clips out and shows the building only, its like the beam was never there... its causing some problems and shows up this way in game. it would really help if i could get this problem solved. thanks!

 

post-10276-0-46169000-1446175892_thumb.jpg

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In W3D export settings tick the 'Enable Static Sorting' check box.

 

Anything such has lights or laser fences should always have this box checked.

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this is a default W3D shader, i dont see the option to turn that on when exporting the model. is this directly done through the material editor or is there a way i have to set this up? sorry, i have been at this for three days trying to figure this out.

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this is a default W3D shader, i dont see the option to turn that on when exporting the model. is this directly done through the material editor or is there a way i have to set this up? sorry, i have been at this for three days trying to figure this out.

 

 

post-8624-0-62543100-1446189213_thumb.jpg

Edited by Madin

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