Madin 11 Posted November 14, 2015 MissileUpdate I take it that this is not working, and that only the 'BezierProjectile' is used now? MonitorConditionUpdate Again I could not get this to work, does anyone know if this is yet another non functioning module? MinefieldBehavior In this case I am only interested as to what the 'RepeatDetonateMoveThresh' attribute does (it has a default setting of 5.0). Thanks for any help! Share this post Link to post
Lauren 78 Posted November 15, 2015 RepeatDetonateMoveThresh: The distance the unit has to move through the minefield to execute another detonation. 1 Share this post Link to post