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ztz2019

Where to get the CnC3's shader source code and how to merge it?

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Once I saw the shader source code on moddb but I can't find them anymore. The code contained ObjectsNOD.fx and GDI.fx

that modder could build selfmade fx in game.

 

And If I want to build a new faction shader for KW, what to do?

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There is example code draft in MOD SDK folder. I don't know if any shader code leakedfrom C&C3. You just can use old shaders for new faction btw.

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I think you need to compile the shaders first before you add them to the shader directory. you can/should be able to do that with fxc it comes with the dirextx sdk. just that reread that topic..megumi stated all this before.

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