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ztz2019

Being Bored on Harvester's pathfinding AI

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I can always find harvester circling round and round and round at the standing position if there're some obstacles on the path to refinery, and it seems in Egozi44's 1.02+ patch mod it happens much less than before.

 

So how to reduce the risk about Harvester circling bug? What should I do? It's in KW modding.

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Was probably fixed from the gamereplays 1.02+ patch

I've already noticed and said it's fixed in1.02+, but I want know how.

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Maybe by comparing the codes....

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Maybe by comparing the codes....

I checked the code of BH harvester between KW and 1.04mod but can't find different, what may caused the AI pathfinding bug of calfing round and round at the standing position?

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