ztz2019 1 Posted August 12, 2016 I can always find harvester circling round and round and round at the standing position if there're some obstacles on the path to refinery, and it seems in Egozi44's 1.02+ patch mod it happens much less than before. So how to reduce the risk about Harvester circling bug? What should I do? It's in KW modding. Share this post Link to post
someguy11 0 Posted August 13, 2016 Was probably fixed from the gamereplays 1.02+ patch Share this post Link to post
ztz2019 1 Posted August 15, 2016 Was probably fixed from the gamereplays 1.02+ patch I've already noticed and said it's fixed in1.02+, but I want know how. Share this post Link to post
ztz2019 1 Posted August 19, 2016 Maybe by comparing the codes.... Too many codes to compare. Share this post Link to post
ztz2019 1 Posted September 18, 2016 Maybe by comparing the codes.... I checked the code of BH harvester between KW and 1.04mod but can't find different, what may caused the AI pathfinding bug of calfing round and round at the standing position? Share this post Link to post