Azrael 0 Posted November 25, 2004 No "Apocalyptic" weapons in Generals. Like an full-scale nuke that devastates 1/4 of the map. Does that piss you off? Share this post Link to post
J-Fire_Man 0 Posted November 25, 2004 Yes. The nuke is too damn weak. In reality, it should be far worser. It can even blow up the whole battlefield. But, it's an RTS game, no need to be based on reality I think, since the time is around 2030-2060. Share this post Link to post
krmprince 0 Posted November 25, 2004 well..If that kind of superwepons exists in the game we would have some bad time )) but the purpose of the game is to deliver a playable warfare. if we talk about true weapons then guess that a rocket soldier should easily kill a troop with a rocket(unlike in the game when a rocketguy shoot 100+ rockets on a troop and he does not die) Share this post Link to post
Azrael 0 Posted November 26, 2004 I hate tactical nukes. I wish one mod maker would put some H-Bomb. It's extremely powerful, it can level maybe, 2 cities at one time. Share this post Link to post
J-Fire_Man 0 Posted November 26, 2004 Maybe I will make a nuke silo with a real nuke in my mod, with ultimate power, but ofcourse I will limit it to be build one at a time and to build it, you will need a lot of preparation such as special power, long reload, etc. Share this post Link to post
Azrael 0 Posted November 26, 2004 Nice idea. Hey, how about posting a thread about your ultimate mod at the Generals & Zero Hour discussion forum? I could then easily give ideas, especially about the Phillipines being included there. :lol: And, by the way, why don't I see you in MSN Messenger anymore? You seem to be offline all these days. Share this post Link to post
Mere_Mortal 0 Posted November 26, 2004 Heh...reminds me of my butchering of the Nuke codes. A SuperScudStorm (25 missiles) all loaded with Armageddon! Even a single missile is enough to devestate surrounding GLA infrastructure. Because there are multiple explosions, it will also take out GLA Holes left over from the initial detonation. Just in case any infantry pop out of the wreckage, I'm sure the third shockwave will sort them out. Now THAT is a Nuke! Except, it doesn't obliterate the entire map. Yet [Linkage] Share this post Link to post
J-Fire_Man 0 Posted November 27, 2004 Hey, how about posting a thread about your ultimate mod at the Generals & Zero Hour discussion forum? I don't know if people will care, besides I don't have much time to code my mod until the next 2 weeks to the future, after I passed my general exams. And, by the way, why don't I see you in MSN Messenger anymore? You seem to be offline all these days. No, I'm often online at the msn. Around 06:00 pm in my time, which is GMT+07 Share this post Link to post
Cygnus X-1 12 Posted January 2, 2005 Is the poll asking what do we want or are there any? Nukes should be MUCH more powerfull, just watch out for massive air strikes to take them out, also if nuke silos are destroyed in base..Ouch Share this post Link to post