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Torch1028

idea for a game. td vs ra

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well, i did mod it, just by lowering the ion cannon few tech level lower, and halved the charge time. But that’s all I did. well, u weren't supposed to have the ion cannon in that mission, nut i did, so I hit Cabal when he was still behind his firestorm wall..u were supposed to take his power stations to shut down the firestorm first....but i hit him with ion first....

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That could be the problem. Something as simple as making Elite Cadres trainable in skirmish will screw up the campaigns.

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Did you mod at all before you started the campaign?

 

The easiest way to kill is to get about 100 artillery acroos a bridge, then repair the brigde and put a harvester on the other side, the Core defender will start comming, then have the harvester run to the other side and beyond, and when the Core defender gets in range, the artillery will be blasting, not even hitting it, but when its on the bridgen the artillery will blast the brigde and it will sink. Enen if it doesnt have a health bare, it should still be destroyed.

The easiest way to kill it is cloaked firestorm fence or cloaked deactivated Laser Fence. Lure the Defender over it, activate, foom, GONE :P

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That could be the problem. Something as simple as making Elite Cadres trainable in skirmish will screw up the campaigns.

That's not true. The only thing that can truly bork up the campaigns is adding animations to the end of the existing list. Other changes can but it's primarily that.

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I say this because it appeared to foul up the Toxin soldiers somehow.

 

I try it again anyway to see if it worked. (this time)

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hmm conbining TD With RA

that's a little laggy dun u think

RA already takes up lots of space

and will be this be a MOD

or by it self :?:

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um dude this died a while back

 

back to what I said about Toxin soldiers (TS)

 

I fixed that a million years back, something to do with weapon orders. Dunno why though (primary vs secondary)

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