Jump to content
Sign in to follow this  
Rider

Tiberian Dawn mapping

Recommended Posts

so lately I started to make some maps for C&C Tiberian Dawn, and it's going quite well, except that some of the triggers don't work as I can't remember how it went exactly :roll:

 

anyway, here's my issue: The Enemy won't rebuild his base. I have a Base section, a production (and autocreate) trigger but he doesn't rebuild anything! Any help is appreciated! Below is my Base section, and my triggers.

 

[TRIGGERS]

HOT=ATTACKED,ALL TO HUNT,0,BADGUY,NONE,0

AIR1=DESTROYED,AIRSTRIKE,0,WEST,NONE,1

AUTO=TIME,AUTOCREATE,250,BADGUY,NONE,0

LOSE=ALL DESTR.,LOSE,0,GOODGUY,NONE,0

MKHUNT=ATTACKED,CREATE TEAM,0,BADGUY,HUNT1,0

PROD=TIME,PRODUCTION,50,BADGUY,NONE,0

SEEKNDES=BLDGS DESTR.,CREATE TEAM,0,BADGUY,HUNT1,0

WIN=ALL DESTR.,WIN,0,BADGUY,NONE,0

 

[bASE]

000=NUK2,167787520

001=NUK2,167787008

002=NUK2,167786496

003=PROC,134229248

004=SILO,33565952

005=SILO,33566464

006=SILO,33566976

007=SILO,67121408

008=HAND,33569536

009=SAM,33565440

010=SAM,201337600

011=SAM,151010048

012=SAM,151009280

013=GUN,234893568

014=GUN,234894848

015=OBLI,167784704

016=OBLI,167785984

017=NUK2,33568000

018=FIX,117453312

019=FACT,33568768

020=SAM,33568256

021=SAM,33569792

022=GUN,939534592

023=GUN,1006643456

024=OBLI,905980672

025=OBLI,1006643968

026=NUK2,989871104

027=NUK2,989870592

028=NUK2,939539456

029=NUK2,939538944

030=PROC,838875904

031=MISS,989869056

032=FACT,838874112

033=AFLD,922759936

034=SAM,922758400

035=SAM,1023421696

036=SAM,805318656

037=SAM,805319680

038=SAM,822098944

039=SAM,822097664

040=SAM,922762240

041=SAM,922761216

042=SAM,973092352

043=NUK2,16777472

044=NUK2,16777984

045=NUK2,16778496

046=NUK2,67109120

047=NUK2,67109632

048=NUK2,67110144

049=GUN,234882560

050=GUN,234883840

051=OBLI,184550400

052=OBLI,184552704

053=NUK2,16783616

054=NUK2,16783104

055=NUK2,67114752

056=NUK2,67115264

057=SILO,117446912

058=SILO,117446400

059=SILO,151000832

060=SILO,151001344

061=SILO,151000320

062=SILO,117445888

063=HQ,83899904

064=HQ,989868288

065=HQ,67114240

066=FIX,67113472

067=PROC,117440768

068=OBLI,301995520

069=SAM,301994752

070=SAM,184552192

071=SAM,184550656

072=SAM,201326848

073=SAM,268439552

074=SAM,167779840

075=SAM,167779328

076=SAM,134222592

077=SAM,16781056

078=SAM,16778752

079=FACT,33556480

080=HAND,83889920

081=AFLD,134220032

082=HPAD,16781568

083=HPAD,16782080

084=HPAD,16782592

085=FACT,33557504

086=SILO,33567488

087=PROC,67120384

088=SILO,67121920

089=GTWR,100665344

090=GTWR,100666112

091=GTWR,100666880

092=PROC,117441536

093=PYLE,150999296

094=WEAP,184554496

095=HPAD,805317376

096=HPAD,805317888

097=ATWR,822096384

098=GTWR,838873088

099=PROC,838875136

100=HPAD,855649024

101=HPAD,855649536

102=GTWR,872427520

103=GTWR,922758144

104=GTWR,922758912

105=NUK2,939538432

106=NUK2,989870080

107=GTWR,1023421440

108=GTWR,1023422208

 

I know it's an old subject, but maybe there are some old-timers left in here ;)

Share this post


Link to post

One oldtimer coming up.

 

I can't see much wrong with that... except that the Production trigger has a pretty long timer (50), that for some reason all that stuff is in caps, and that the trigger is linked to Badguy.

 

The Owner of a trigger is the one that makes it go off, not the one affected by the result. Time triggers usually don't need an owner. Also, Production will affext any AI player with the ability to build stuff (meaning having a CY and money). If you'd have more AI players you won't be able to determine which one actually rebuilds the buildings in the [base] section, and they'll even compete for it :P

 

Try making the prod trigger

 

prod=Time,Production,10,None,None,0

 

and see if it works that way.

 

 

One other note... make sure the mission's INI file does NOT exceed 16 kb. C&C will not read anything after the first 16 kb of the ini file. If this [base] section is at the en of the file, that could be the cause.

 

I'd say take a look at this file... it's a compilation of everything I know about mission making:

http://nyerguds.arsaneus-design.com/cncstuff/cctxt/ccmanual.txt

 

Will probably help a lot :)

Share this post


Link to post

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

×