Guest Yello_man Posted October 24, 2003 In zero hour is the Scorpion tank supposed to stay where it is when told to move? Whenever i order a group of about 10 scorpion tanks to move they dont for about 5 secs. Share this post Link to post
chillin 0 Posted October 24, 2003 I dont have that.... something to do with urs... Share this post Link to post
Guest [email protected] Posted November 9, 2003 I dont know if this is related but when i have over 50 scorpion tanks and i tell them to move somewhere, some just stay there while others move to the designated area. hm.... :shock: Share this post Link to post
Guest Sublight Posted November 10, 2003 I've got that a couple times with Technicals. Share this post Link to post
Koen 2 Posted November 11, 2003 Is it just with Scorpions and Technicals, or with all units? Pathfinding is sometimes a problem for the game... is it a flat surface the units have to move over, or are there mountains/buildings in the way? Share this post Link to post
Guest Yello_man Posted January 4, 2004 I think it might be a problem with my aging graphics card. Share this post Link to post
carage 0 Posted January 16, 2004 I think it might be a problem with my aging graphics card. That isn't necceasarily the issue, as I have a 5950U and I still see such problems occasionally. It seems to happen more often when you have large groups of mixed units of major differences in speed. The game has an odd pathfinding and automatic formation AI as it seems to try to rearrange the slower units while the fast units don't move at all. Share this post Link to post
Guest Melshimber Posted January 29, 2004 Wasnt this a problem fixed by one of the updates? I read the txt at the time but can not remembed exactley. Try updating the game and see if it fixes the problem. Mike Share this post Link to post