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Dawn Riser

The Best Side??

What Do You Think Is The Best Of The Three Sides Of Yuri's Revenge  

4 members have voted

  1. 1.

    • Allies
      0
    • Soviets
      2
    • Yuri's Army
      2


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Actually, Tech is hard to explain in words but ill explain it in forms of examples.

 

Allies:

 

Prism(Prism Tower and Prism Tank)

Chrono(Chrono Miner, Chrono Legionairre and Chronosphere)

Missile(Patriot Missile, IFV, Rocketeers and Aegis Cruiser)

 

Soviets:

 

Tesla(Tesla Coil, Tesla Trooper and Tesla Tank

Flak(Flak Cannon, Flak Track, Sea Scorpion and Flak Trooper

Radiation(Desolator, Demo Truck and Nuclear Silo)

 

Yuri:

 

Psychic(Yuri Clone, Psychic Tower, Mastermind, Yuri Prime and Psychic Dominator)

Gattling(Gattling Cannon and Gattling Tank)

 

The other tech's you described aren't techs but something like advantages. The Soviets high tank power and the Allies Speed.

 

All AA is definatley part of a tech. Missile, Flak and Gattling. Otherwise Yuri's primary tech is Psychic.

 

Genetic Mutation, Cloning and Virus's aren't part of any Yuri Tech, because there's really only one of each. Thats like giving the Soviets Invulnerable Tech, Ballistic Missile Tech and Terror Drone Tech.

 

Also, if you have a squad. Give me one too! I have a group of Rhino's, Apocalypse Tanks, Flak Tracks, V3 Launchers, Terror Drones, Kirov's and Siege Choppers. As well as Boris, Desolators and Attack Dogs stored in my Flak's. Someone has to strike first. A deployed Siege Chopper will still outrange a Virus. And i can kill all your Virus's and then deploy my infantry. With all your Virus's dead, i can send all my tanks back a bit, deploy my Desolators and aggrivate all your units. Seriously, a big group of Desolators can seriously hurt your groups of vehicles. Any Desolators you mind control wont be hurting each other. And Boris will still outrange any Desolators you send to kill me, and so that dosent matter. And since Desolators simply cost 600 i can be pumping them out for next to nothing. My Rhino's can humiliate your Lasher Tanks. Boris can crap on Magnetrons and Masterminds. And for a simple 200 i can destroy all your Yuri Clones and Prime. And Boris will belt your Brutes too. Finally, my Flak Tracks will destroy your Floating Disks.

 

Outside your base you may think your defenses are secure. But try defending against a Deployed Siege Chopper squadron and a few V3 Launchers. You may think V3's are weak. And yes inside your base you might be able to defend from a V3 Launch. But on the outskirts its unlikely you will have as many Gattling's as it takes to get my V3 Rockets. And even if you do, my Siege Choppers will get them. If you try to attack them you'll have to get through my initial attack force. Once your defenses are clear my Boris can call in an airstrike on your CY and end the game for you.

 

Ill describe a few points about Yuri's Inconsistensy below:

 

Stationary Air Defense:

 

Patriot Missile: Destroys missiles one shot, deals damage to aircraft and always runs on full power.

 

Flak Cannon: Mutilates Aircraft, destroys missiles in 2 shots and always runs on full power.

 

Gattling Cannon: Eventually deals heavy damage to aircraft and missiles and takes a while to get upto full power.

 

Stationary Tank Defense:

 

Prism Tower: Can be increased in range and power by setting up a network.

 

Tesla Coil: Can be increased in range and power by deploying 3 Tesla Troopers and can be run without power.

 

Psychic Tower: Cant be increased in range or power. And its useless against Psychic Immune Units.

 

Basic Tanks:

 

Grizzly Tank: Excels at speed but has crap armour and still deals decent damage to tanks.

 

Rhino Tank: Excels at blowing things up, has awesome armour and crap speed.

 

Lasher Tank: Has crap armour, decent speed(not as good as Grizzly) and decent attack power(not as good as Rhino)

 

Tank Killers:

 

Mirage Tanks: Real good speed and pretty high attack power, also hides as trees which is useful and has to be manually mind controlled.

 

Apocalypse Tanks: Real good attack power and armour, humiliates stationary defenses in 2 shots.

 

Mastermind: Cant damage everything, overloads in 3 (controls) and has pretty okay armour.

 

Seriously, some of Yuri's units really are at a disadvantage. In my eyes he was an unfinished project.

 

He seriously needs some upgrades,

 

Go to this message here: http://www.forumplanet.com/planetcnc/topic...amp;tid=1690882

 

Thats a whole 17 page argument about Allies-Soviets-Yuri

 

At first everybody agrees that Yuri is good. But further on we everybody agrees that Yuri isnt as good and the Allies and Soviets pwn him.

 

You'll have to scroll through the first couple of posts though.

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Actually, Tech is hard to explain in words but ill explain it in forms of examples.

Tech is anything that can be used for expansion in a mod. I still really wouldn't call missiles or flak a technology since there's nothing really special about either of them.

 

Also, if you have a squad. Give me one too! I have a group of Rhino's, Apocalypse Tanks, Flak Tracks, V3 Launchers, Terror Drones, Kirov's and Siege Choppers.

Depends on how many you have and how many I have. More than likely, I'll have the same amount and spend about half of what you will.

 

Someone has to strike first.

Indeed. I'll use my Magnetron to levitate your units to me or juggle them around.

 

A deployed Siege Chopper will still outrange a Virus.

Only holds true against a rookie Virus. A veteran Virus will outrange your Siege Choppers and an elite version will be even more so. Besides, who keeps their support on the front lines? I'll have Brutes and Initiates near the front line, not a Virus. Besides, Siege Choppers take 20 minutes to deploy and be fully functional. It's not a worry if I make you keep moving them around.

 

My Rhino's can humiliate your Lasher Tanks.

They have to get there first. Hard to destroy something when you can't get near it.

 

Boris can crap on Magnetrons and Masterminds. And for a simple 200 i can destroy all your Yuri Clones and Prime. And Boris will belt your Brutes too.

Need to get there first. I'll stay outside the range of your Choppers by moving my forces around. My Magnetrons will be lifting your tanks constantly as I use the attack-move command.

 

Finally, my Flak Tracks will destroy your Floating Disks.

I'll drop those on your tanks and kill your men with them. A smart player will go for those first.

 

 

Your hope of winning hinges completely on a long game. With Yuri in the mix, it's rare for a game to last very long since his best weapons come at radar tech. It's also worth noting that you need three to four times the income I would. You need more money to pump out your units. My best come at a max cost $1000. Everything else in a core Yuri force is under a thousand; MasterMinds and Floating Discs are just icing on the cake. I don't really need them to win.

 

Yuri is not easy to beat. It's very, very difficult.

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True, but generally we are on the same price range. I dont really need Apocalypse's or Kirov's. But War Miners ARE the best miners in the game and so bringing in the most ore would really be a benfit.

 

Chrono Miners: Dont bring in as much and needs Babysitting.

 

Slave Miner: Has a major weakness. Try deploying a desolator near one and annihilating the slaves.

 

The War Miner cant be beaten by cheap infantry tactics, and needs a full tank force to finally beat one.

 

Rhino Tank: 900 - Lasher Tank: 700

Flak Track: 500 - Gattling Tank: 600

V3 Launcher: 800 - Magnetron: 1000

Desolator: 600 - Virus: 700

Boris: 1500 - Yuri Prime: 1500

 

Theres not to much different in our prices. And considering the Industrial Plant Rhino's are actually CHEAPER than Lashers.

 

Also, taking out the Mastermind and Disk makes you pretty vulnerable. Without the Mastermind your supply of Psychics is limited. Anything you take out will severly weaken your attack force. Beleive me, if you want any chance to take me out, you'll definatley need Disks and Masterminds.

 

Your not taking into account that Siege Choppers can gain veterency too. An elite Siege Chopper will outrange an elite Virus.

 

If your Magnetron tries to come in range of my tanks, it will get pounded by my Siege Choppers.

 

Okay your on one side im on the other. Again, someone has to strike first. If its your Magnetron then my Siege Choppers will punish it before

it gets into position. Once your Magnetron is down, ill deploy my Desolators, kill off your Virus's. Rhino's can mutilate any Lashers and Gatts. And Drones or Boris will get Mastermind.

 

If your Lashers and Gatts run off, fine. Im not going to follow they are just delaying their eventual destruction.

 

True i usually take games slow, although im not very patient, the Soviets are not equipped for an early game attack, but rather benfit from a huge attack force coming late game.

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look.... it depends on the player.... some people stink at using the allies while others can own anyone with em same thing goes with soviets and Yuri though Yuri can get an unpenetrable defense (if the player is smart)

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Why have some much units? Allies can totally annihilate ANY Yuri Unit with a simple pack of Prisms and a GGI-loaded Battle Fortress.

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hello, pack oh brutes ( i mean like 50 or more) for the prisms or just a bunch of yuris its not that hard man.

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They will get killed before they can reach the prisms. Remember, the Prisms outranges yuri/yuri clones and kills them in either one or two shots. And about the brutes, for a fair fight you will have to put 20 prism tanks against 'em to compare. And then the prism tanks will definately beat those 50 brutes of yours.

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