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Guest Hircine

Some questions about Zero Hour

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Guest Hircine

Here Goes.

 

1. Is there a USA mission where you actually control a battlecruiser or aircraft carrier???

 

2. This is about the helix chopper. Canone of these carry gattling guns and napalm bomb at the same time???

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In USA mission 2 you have command of a USA aircraft carrier and 4

battle ships that you can use to bombard enemies. The helix can carry a bunker a gattling cannon and a speaker tower so its an over lord of the sky and no matter what upgrade u give it you can still use the napalm bomb upgrade and when your the nuclear general Sin Tao you can use nuclear bomb upgrade instead of napalm bomb.

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Guest Hircine

Thanx for answering.

some more questions. ;)

 

1. This general shing tao. Will the inferno cannon be changed to some sort of nuke cannon??? since both mig and helix become a nuclear version.

 

2. What excactly does the countermeasures upgrade do???

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If I remember right, the Inferno Cannon is unaffected by the nuke general, but you do get the Nuke Cannon right off the bat, instead of waiting for it with generals powers.

 

As for the Countermeasures, all US planes are unaffected by 50% of the missles thrown at them. Which kind of sucks when you go up against China, as the Countermeasures don't do crap against Gattling bullets.

 

Any other questions?

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Guest Hircine

thanks again for answering.

 

Yes, I do have two questions left about the infantry general.

 

1. What kind of weapon does the miniguneer have, that of a rebel or the one from mr. Burton?

 

2. Whats the difference between the Troop Crawler and the Assoult Transport.

 

3. How many tanks are dropped by the tank drop and by how many planes are they dropped.

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If I remember right, the Inferno Cannon is unaffected by the nuke general, but you do get the Nuke Cannon right off the bat, instead of waiting for it with generals powers.

 

As for the Countermeasures, all US planes are unaffected by 50% of the missles thrown at them. Which kind of sucks when you go up against China, as the Countermeasures don't do crap against Gattling bullets.

 

Any other questions?

 

Countermeasures still work against tank hunters tho :o

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Guest KiDD

Mini-gunners use a gattling gun.

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Yes, and they work against Patriots, and against RPG Troopers, and against SAM Sites, but my rage against Gattling Tanks and Quad-Cannons lives on.

 

Anyway, back to your questions...

 

1. The Mini-Gunner uses a Gattling Gun (Which also pisses me off) and can attack air and ground. It is stronger than Col. Burton's gun against infantry, but weaker against vehicles, (except for the USA Humvee), and buildings. It's the ultimate infantry soldier in the game, except for Pathfinders that whip their Gattling butts. Hee hee.

 

2. The Troop Crawler is like a ground version of the USA Chinook. It carries units around, but only infantry. It can also detect cloaked units around it. The Assault Transport is akin to the USA Combat Chinook, in that infantry inside can fire out of it without harm to themselves. The advantage, though, is that the infantry will survive if the Transport is destroyed, and are still just as deadly. Something I wish the USA Humvee could do as well, instead of killing everyone inside upon destruction. 'Sigh'.

 

3. The Tank General's Tank Drop has three (3) levels. The first, if I'm right, drops two tanks with one plane. The second drops four tanks with two planes, and the third drops six tanks with two planes. That's what I believe, anyway. I don't really play China much to know. My pal [nicknamed] Rooster would know. He's a China nut.

 

Hope that helps.

 

- Sparticus

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Guest Hircine

thanx. I've got no more questions. :P

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Guest Melshimber
Yes, and they work against Patriots, and against RPG Troopers, and against SAM Sites, but my rage against Gattling Tanks and Quad-Cannons lives on.

 

Dont get me started on Quad Canons! :evil:

 

Mike

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Guest XenoWish
Yes, and they work against Patriots, and against RPG Troopers, and against SAM Sites, but my rage against Gattling Tanks and Quad-Cannons lives on.

 

Anyway, back to your questions...

 

1. The Mini-Gunner uses a Gattling Gun (Which also pisses me off) and can attack air and ground. It is stronger than Col. Burton's gun against infantry, but weaker against vehicles, (except for the USA Humvee), and buildings. It's the ultimate infantry soldier in the game, except for Pathfinders that whip their Gattling butts. Hee hee.

 

2. The Troop Crawler is like a ground version of the USA Chinook. It carries units around, but only infantry. It can also detect cloaked units around it. The Assault Transport is akin to the USA Combat Chinook, in that infantry inside can fire out of it without harm to themselves. The advantage, though, is that the infantry will survive if the Transport is destroyed, and are still just as deadly. Something I wish the USA Humvee could do as well, instead of killing everyone inside upon destruction. 'Sigh'.

 

3. The Tank General's Tank Drop has three (3) levels. The first, if I'm right, drops two tanks with one plane. The second drops four tanks with two planes, and the third drops six tanks with two planes. That's what I believe, anyway. I don't really play China much to know. My pal [nicknamed] Rooster would know. He's a China nut.

 

Hope that helps.

 

- Sparticus

The best way i found to deal with those infantry when they come at you and all you have is your soldiers is to garison them in a building. any will do. it buys you time against them and your troops dont get wasted. a hunvee full of us rangers will kick thier buts if used properly and same with gla toxin or stealth. you just have to stick and move;)

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In all honesty, humvees alone will do the job at about a two-to-one ratio. If they're sorely outnumbered, the humvees will lose. In any case, I was just a bit angry at the fact that while the units survive after either China Transport is destroyed, the infantry always are destroyed if the humvee is. I usually just use plain humvees with a TOW instead. It saves money, and instead of spending 1000+ to fill up the vehicle, I just buy another one.

 

- Spartie

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Yes, and they work against Patriots, and against RPG Troopers, and against SAM Sites, but my rage against Gattling Tanks and Quad-Cannons lives on.

 

Anyway, back to your questions...

 

1. The Mini-Gunner uses a Gattling Gun (Which also pisses me off) and can attack air and ground. It is stronger than Col. Burton's gun against infantry, but weaker against vehicles, (except for the USA Humvee), and buildings. It's the ultimate infantry soldier in the game, except for Pathfinders that whip their Gattling butts. Hee hee.

 

2. The Troop Crawler is like a ground version of the USA Chinook. It carries units around, but only infantry. It can also detect cloaked units around it. The Assault Transport is akin to the USA Combat Chinook, in that infantry inside can fire out of it without harm to themselves. The advantage, though, is that the infantry will survive if the Transport is destroyed, and are still just as deadly. Something I wish the USA Humvee could do as well, instead of killing everyone inside upon destruction. 'Sigh'.

 

3. The Tank General's Tank Drop has three (3) levels. The first, if I'm right, drops two tanks with one plane. The second drops four tanks with two planes, and the third drops six tanks with two planes. That's what I believe, anyway. I don't really play China much to know. My pal [nicknamed] Rooster would know. He's a China nut.

 

Hope that helps.

 

- Sparticus

 

 

 

If I not mistaken, tank Drop level 3, drop 4 tanks. can you pls check it out. I also quite unsure about cos I NEVER pick for Tank Drop.

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