Guest Melshimber Posted November 25, 2003 Lazer General due to his lack of ranged combat he is one of the most difficult to play in the game. He doesn't even have tomahawks! (And his lazer tanks powerdown when your base has no power! Mike Share this post Link to post
Guest Commander Posted November 25, 2003 There really is no 'weakest' all generals have their pros and cons. I think General Townes has a big disadvantage at ranged combat which makes him so called 'weakest' . Share this post Link to post
KyleBrogan 0 Posted December 2, 2003 I'd actually say that Alexander is the "weakest" of them all. They are all very good, and each have their strengths. Townes is an interesting player, especially when someone who knows how to use them is playing against you. Yes, it's harder to work with, but the main way to get around the ranged combat thing is to attack with a lot of Laser Tanks, coupled with Humvees and Avengers. Avengers drop air fast, and their laser defenses are awesome. Oh, and always use a lot of Laser Turrets. Sure, the base is subject to power loss, but as long as you keep the turrets around the base, and inside the base, you shouldn't have much problems. The key to winning with Townes is to hit hard, and often. Don't wait to build up forces. Build Ten tanks, five Humvees with a couple Pathfinders and rockets, five Avengers, and attack. The USA was built to bunker in, mostly just because of the way that their defenses are designed. So keep your base defended, and keep on attacking. That's all I can say. But never underestimate the Laser General. - Spartie Share this post Link to post
Guest Melshimber Posted December 4, 2003 I think that may be my problem with Lazer. I usually attack wih about 5 tanks, 5 tomahawks and humvees. This allows you to take out most onslaughts. I just pulverise them from a distance. Tomahawks are my most used USA tank as they will hit moving targets! Overlords? What Overlords! :wink: I will try your strategy and see what happens. Mike Share this post Link to post
Guest Proof Posted January 23, 2004 Laser gen. isnt the weakest gen ,if u know how to play with him, especialy vs gla, and his real power is made visibile in a 2vs2 match, when he will be ur best ally .... Share this post Link to post
Guest rchandra Posted January 25, 2004 I'd actually say that Alexander is the "weakest" of them all. They are all very good, and each have their strengths. Alexander have EMP Patriots which can make enemy tanks offline. I can beat 3 tanks with only 1 Patriot ! Wow, very useful, isn't it ? And also, it is a nightmare to aircrafts because it only needs 1 missile to get the aircraft down, especially in Version 1.0 which all aircrafts ( which can be purchased ) get down when it is shot by Patriot. Beside it, the Particle Cannon is very cheap, only a half from the regular price, so you can build it 2 while others can build one. And then the Aurora Bomber is quite powerful to destroy buildings and group of tanks. Share this post Link to post
Guest jturk3 Posted January 25, 2004 Ive been using Super Weapons General lately. Quite powerful. 8 Alpha bombers, 8 Stealth bombers, 4+ super weapons. Nice. Share this post Link to post
KyleBrogan 0 Posted January 26, 2004 But when in reality is a good player going to let you build up that kind of a force? I mean, give me a break! Whenever I play against the Superweapon general, I know that I'll be in trouble if I let them get an Aurora into the air. That's why I get King Raptors into the skies to keep him from getting the Strat. Center up. If you send in a number of them constantly destroying even just Dozers and Chinooks, coupled with duel Stealth Fighters to whomp the Patriots, Alexander has no chance. I'm sorry, but even the EMP missles have a hard time getting through Laser-Point Defenses. - Sparticus Share this post Link to post
Guest jturk3 Posted January 27, 2004 Well After my long run at playing CNCG online I havent done it with ZH. I just got fed up with other players always rushing. Anyway, with the amount of patriots I put up im not so sure. Plus I always set up a great defense with a mediocre offense first. Im not sure if I'm willing to play the people online now. I used to just play against friends. Oh well. Share this post Link to post
Guest Proof Posted January 27, 2004 I played a long time the 1.02 version of zh and I had the impresion that alpha aurora sux, but now in 1.02 You can kill half of his defence with 1 (if he is with GLA you need 2) Share this post Link to post
VampireA05 0 Posted February 19, 2004 No body is the weakest.... it's the player.... Share this post Link to post
Guest jturk3 Posted February 19, 2004 defense is also about spacing. not just numbers. Share this post Link to post
Guest Master & Commande Posted February 20, 2004 Alexander general weak??It has gret defence and with 4 auroras y can destroy GLA:1 Palace + 1 arms dealer + 1 Barracks USA:1 Strategy center+ 3 airports or war factories!! China:1 internet center + 1 propaganda + 1 war factoy! Come on! the 1.02 version sux!! Share this post Link to post
Guest Proof Posted February 20, 2004 Still you can kill him easily with Airforce general. (Stealth is the key) Share this post Link to post
deathbyair 0 Posted March 17, 2004 in open combat gla is very weak say 2 tank armies usa vs. gla you know the rest :lol: Share this post Link to post
Thierry 0 Posted March 17, 2004 The Scorpion is weak, but the Marauder has the same amount of health as the Crusader. The weapon is only different 8) Share this post Link to post
Guest rchandra Posted March 19, 2004 Marauders need General Points while Crusader not. Share this post Link to post
Egocrusher 0 Posted April 28, 2004 Superweapon general is crap, you cannot achieve a decent game with them. You either own them or get owned. Share this post Link to post
Guest Proof Posted April 28, 2004 The Scorpion is weak, but the Marauder has the same amount of health as the Crusader. The weapon is only different 8) With the rocket upgrade it packs a punch. The Scorpion isnt very strong but its quite fast ... The Marauder sux; u cant compare it with the Crusader cuz it cant shot to the back : it has to turn and then fire which req time ... PS: Such a thread was already created ... Share this post Link to post
Thierry 0 Posted April 28, 2004 True, but when the Marauder is upgraded to 2 barrels... WOOT! Share this post Link to post
Egocrusher 0 Posted April 29, 2004 A heroic Marauda can take out a nuke overlord. Share this post Link to post
Guest Proof Posted April 29, 2004 At GLA I prefer to upgrade my quads and scuds ( damn, I love their upgraded range ...) Share this post Link to post