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Sonic

New Look C&C 3 Units & Structure Pages

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Our C&C 3 section now features a complete and up to date list of the units and structures for both GDI and Nod. I believe they are fairly accurate but some mistakes are still in there, either way these same pages will be given another update when C&C 3 is released later this month. The Scrin units and structures will also be added around the same time as well. Click on any of the images below to view the relevant section.

 

g_mammoth_tank.jpg g_conyard.jpg

n_avatar.jpg n_conyard.jpg

 

If you do spot any errors please let me know by posting in this news update and I'll fix it ASAP.

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Good job with the sections. I found one error:

 

The Nod commando is the specialty unit for Nod, not GDI

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Oops, just a typo ;) All fixed.

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Sonic my understanding is you don't lose money when your refinery/silo is full... and that the harvestor just stops collecting, and will pause unloading.

 

You've got it written that you lose money if the capacity is full.

 

-gben

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Description: Advanced Base Defense. Strong against amoured vehicles. Should be placed strategically around your base.

 

You do realise the Disruption Tower doesn't actually have any weapons? ;)

 

 

Also you get radar as a default once the construction yard is built. ;)

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Fixed some more errors. I never said they were 100% bang on accurate ;)

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Very nicely done Sonic.

 

Great job with the images, and descriptions.

I learnt alot from these. :)

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