ThisGuy 0 Posted November 2, 2007 well ill make a low quality map for CNC 3 with ai viceroids and post a link to it somewhere for you and see how easy it is. I made a redxone mape with the editor and it was just too full of Tiberum fields. Share this post Link to post
JahSpoR 0 Posted November 2, 2007 downloading your map won't make me a better 3D modeller :roll: Share this post Link to post
TheRoadToDawn 0 Posted November 3, 2007 Visceroids are of a mild annoyance nothing more. The adult ones were so much more nasty, in TS and FS. But it was cool if you used them right. While I was battling my friends on a river map, I made a base across (with many layers of walls), rushed my MANY technitians and weak soldiers across, and made them run through the Tib field next to his base. Of course i destroyed the bridges so they couldnt come back, but those adult viseriods did a number on his base and troops before he could kill them all. It goes to show that even viseroids can be apart of C&C strategy Share this post Link to post
JahSpoR 0 Posted November 3, 2007 Yes. But the strategy kinda dies out when visceroids can't attack buildings. Share this post Link to post
ThisGuy 0 Posted November 6, 2007 An update on the map. WE HAVE VICEROIDS LUKING IN THE TOWN!!!! Problem is the do nothing even though i set them to agressive and hostile to all players F*** GODDAMIT I WORKED SO HARD ON THAT I EVEN INCLUDED AN ELEMENT OF STRATERGY THAT FORCED YOU TO WAIT BEFORE MINING THE TIBERUM. still we can hope right? P.S If you can find a modder and ask him nicley he may make a Tiberum MOnster Mod. Share this post Link to post
JahSpoR 0 Posted November 9, 2007 Ask Koen or 404girl.. If you do, then PM or start a topic in C&C modding. Share this post Link to post