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Everything posted by TaxOwlbear
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Command & Conquer Red Alert 3! I really like this game. Do I like it as much as the older entries? Probably not. I do love the coop campaign, though, and I like the distinctions between the three factions. Anyway, let's get on to the actual game. We start with the first Soviet mission, in which we defend the Leningrad Fortress - not that it needs much defending; it pretty has unlimited hit points anyway. Soviets Mission 1: The Shrike and the Thorn
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Red Alert Red Alert 1 Beta v0.09c Found and Verified
TaxOwlbear replied to Plok's topic in Command & Conquer News
I'm doing an LP of the beta, but I don't have any specific point where a unit say that. -
Red Alert Red Alert 1 Beta v0.09c Found and Verified
TaxOwlbear replied to Plok's topic in Command & Conquer News
Units say it occasionally. -
Starting Issues with generals/Hour zero, data folder not available
TaxOwlbear replied to jcshine's topic in Generals / Zero Hour
You can just create the folder if it's missing, and also use someone else's .ini file. -
Zero Hour Widescreen support for mods
TaxOwlbear replied to msummers's topic in Generals / Zero Hour Maps & Modding
All ZH mods I've played support widescreen. I don't know how a mod would interfere with enabling a widescreen resolution. -
EA Believes C&C: Rivals Perfomed Below Expectations
TaxOwlbear replied to Plok's topic in Command & Conquer News
Two things: all EA games perform "below expectations", always. Also mobile vs. battle royale is a false dichotomy - the most watched Twitch game is Fortnite for mobile. -
I can only make general suggestions. Try to reinstall the game, or use the .exe in compatibility mode.
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I can't read Korean, so I can only say so much about this. What version of C&C3 are you running? Original disc version? Steam version? Ultimate collection?
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EA Xbox 360 Command & Conquer Titles Now Backwards Compatible With The Xbox One... Except One
TaxOwlbear replied to Plok's topic in Command & Conquer News
I assume there is some sort of technical issue with KW, or some other mundane reason for the delay. I don't see why they wouldn't re-release it too.- 7 replies
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- Xbox One
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How do I make something unbuildable?
TaxOwlbear replied to Kragan3033's topic in Generals / Zero Hour Maps & Modding
A kludgier but easy methods: raise the price to $99,999. -
Neural upscale of 8-bit graphics: C&C
TaxOwlbear replied to MrFlibble's topic in Command & Conquer: General Discussion
Looks pretty interesting. I dig the oil painting effect. I'm not sure whether I preferred this over crisp pixels, but I'd like to see this in action on a large display. -
What's the one game you think people pretend to like the most?
TaxOwlbear replied to PurpleGaga27's topic in Gaming Discussion
It's a bit smug and judgemental to go "No, you don't really like this game" isn't it? A better question to ask would be what games have a good reputation even among folks who never played them. -
C&C Rivals News - December 2018 - January 2019
TaxOwlbear replied to Alex06's topic in Command & Conquer News
It free-to-play and has high production values (for a mobile game) as well as little competition in the mobile RTS/RTT field, so I expect it to stick around for quite a while. -
Nmenth's Research Lab: Kirov, Siege Chopper, S.H.R.I.N.K. Beam
TaxOwlbear replied to Nmenth's topic in Command & Conquer News
"S.H.R.I.N.K." is the probably the most obvious backronym I've ever seen. -
Unofficial Expansion Packs
TaxOwlbear replied to GauNodachi's topic in Command & Conquer / Covert Operations Maps & Modding
Here we go: https://drive.google.com/open?id=1dCErEIjK3adTjIug5DyFpMPgDFfcOaxh -
Nice one. I love that image of Tsing Shi Tao. That said, what;'s with the Desolator? It seems to fire some sort of radiation beam that instantly kills infantry. Is there anything even remotely like this, or is that complete fantasy tech?
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Even if we had stuff like that, the question remains whether the walker would be better-suited for its job than a conventional tank, and in most cases, the answer is a hollow "no".
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Version 1.0 of Rivals is the worst version ever
TaxOwlbear replied to PurpleGaga27's topic in Rivals
Well, people who bought lootboxes matching with people who didn't is kind of the point, isn't it? If a player buys lootboxes and then gets matched with stronger players, they lose their incentive to buy more. If they get matched with weaker players, it makes them feel good, and they might buy more. it wouldn't be true lootboxes if it wasn't exploitive. -
Only 15 missions, and all of them recycle multiplayer maps. It definitely feels like the game is incomplete.
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Finally I got to play this game that doesn't look like an RTS
TaxOwlbear replied to PurpleGaga27's topic in Rivals
The whole game is geared towards this. You can gain fuel canisters to get loot boxes, but you can only earn so many, then you have to wait. All upgrades are tiny and incremental. This isn't just a game on a mobile platform, it's a capital 'M' mobile game. -
Command & Conquer: Rivals First Patch for C&C Rivals Pre-Alpha Announced
TaxOwlbear replied to Plok's topic in Command & Conquer News
Late reply, but monetisation is not yet enabled. However, bogus currencies are already in place (gold and diamonds) and will no doubt be purchasable in one form or another when the games goes love globally. -
Any way to change the version from 1.09?
TaxOwlbear replied to KanickelKanone's topic in Tiberium Wars / Kane's Wrath Maps & Modding
I don't think you can downgrade the Steam or Origin version, but I've never tried it myself. The easiest way is probably just to buy a physical copy of the game. A quick search shows that you can get the game for under £2, which is dirt cheap - cheaper than the Steam version. That said, you don't need to be that good at micro to beat the campaign on hard with the latest patch. Most missions are just a little harder, some are possibly easier due to the stat changes, and the IMO hardest mission (the final Nod mission) requires a good plan but only moderate amounts of micro. -
Here comes a new Chinese Red Alert game authorized by EA
TaxOwlbear replied to Nesk's topic in Command & Conquer: General Discussion
I know there are at least a dozen Chinese mobile games with RA2 assets, but I don't think any of the other ones claimed to be sanctioned by EA. -
Here comes a new Chinese Red Alert game authorized by EA
TaxOwlbear replied to Nesk's topic in Command & Conquer: General Discussion
Is this actually available somewhere or still in closed development? -
Well, if you are on the Rivals Discord, you probably like the game, so I can't imagine too much negativity being there.