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About TaxOwlbear

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    First Sergeant

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Command & Conquer Profile

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    Command & Conquer
  1. ModDB only has two mods for Uprising: A language pack and a zoom mod. There's a mod that adds the Uprising units to the base game, if you want to count that as modding Uprising. Generally spoken, there's little reason to mod it for most modders because it doesn't have multiplayer and I'm not aware that it adds much apart from new units.
  2. TaxOwlbear Plays Red Alert Mobile

    Not that I know, but if you can get a Java game emulator running on your phone, you can play it on Android.
  3. Which classic PC game(s) is in your pile of shame?

    The original Resident Evil. I don't think there's anything good about it. The story is basic, the acting is terrible, the controls and fixed camera angles are horrific and make most of the game's difficulty. The changed inventory boxes (different in the Japanese version) and the ink ribbon save system only add more frustration. The puzzles are okay. The bad acting is good for the occasional laugh, but I'm not going to play a game for six hours to get twenty minutes of cheesy dialogue. I won't even call the game pioneering. Large parts of it are lifted straight from Alone in the Dark and Capcom's own Sweet Home, and it's also predated by Clock Tower, a superior game in every regard.
  4. Wolfenstein II "The New Colossus" updates

    They could have reduced the radius in which stuff is picked up. Having to hammer 'E' all the time adds nothing and is just annoying. It makes sense in games such as CoD or Max Payne 3, where you can carry only two or three weapons. In those games, picking a weapon is a tactical choice and you don't want to switch weapons all the time unintentionally. Here, it's just busywork. New Order maybe, and possibly Wolfenstein 2009. No other Wolfenstein game had any focus on story. That said, a story focus is no excuse for bad mechanics, especially if it's something that all previous entries did right.
  5. Wolfenstein II "The New Colossus" updates

    So they added a feature that Wolfenstein 3D had when it came out 25 years ago? Congratulations.
  6. Tooth & Tail

    I suppose you mean the final mission of the base game: It's mostly random. If you are lucky, the demon doesn't go for you when you are not ready. If he does, you're done. Save every five minutes, lest the game will crash and you will lose all your progress, which happened five or six times for me when I played this. On topic: I like the idea and I like that there's apparently a single-player campaign. I'll keep and eye on this.
  7. Reverting censorship YR patch 1.001?

    The names can be restored with the unofficial 1.002 patch. See here.
  8. Mammoth tank ASSEMBLED!

    My favourite part about this is that C&C actually acknowledged the issue by allowing commandos to blow up walkers in C&C3.
  9. The Saturn version of C&C1 has higher-quality tracks for sure. The PSX version of RA1 could have better quality to. Frank Klepaki has some tracks on his website, not sure about their quality. You could also get the soundtrack CDs for the older games, which should have better quality too. The C&C1 OST CD also comes with a second disc with remixes from various artists.
  10. Eastern Loong Released

    I played it yesterday. It's pretty sweet, and the modders put quite some work into it. China has its own style, feel, and themes (e.g. antimatter tech and orbital drops). It feels overpowered, but that could just be an AI issue.
  11. I'm asking this more out of curiosity: Do healing effects stack? E.g. if I have a triple-promoted Redeemer with two Saboteurs in it within the repair aura of an Arms Factory, do all those healing effects stack?
  12. The Putin Interviews (Oliver Stone)

    A normal, scripted interview?
  13. 6-mission DOS C&C demo

    I tried that, but had issues with mouse speed and sound. I'll try it again later, cheers!
  14. 6-mission DOS C&C demo

    What's your DOSBox setup? Just running the rungame.exe?