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alleylee

Which side has the best offencive tatics?

Which side has the best offencive tatics?  

23 members have voted

  1. 1.

    • Allied
      8
    • Soviet
      13
    • Yuri
      2


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OK people... which side do you think. This is for YR. Also post some tactics if you want...

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I think Allied has the best offencive tatics... I would usually attack with 5 battle fortress with 5 GIs in 3 of them and GGI in the last two. It usually penetrates through all defences even Yuri's because of the GGI range.

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I think the Soviets. They have slow but powerful units. Just think about the V3 and the Apocalypse

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I agree, Soviets may be the slowest forces but have the strongest stuff. :o

 

The only thing the Allies have that is useful is the Prism Tank, it they didn't have that they'd really suck. And those stupid GGI's.... Talk about kill my poor big tanks... :x

 

As for Yuri you can't really attack with him. You can defend like a bitch for all time, but no way in hell you're ever gonna beat someone... :twisted:

 

The V3 isn't that great really.... Not unless they're well protected and in a big group.... Always fun to fire off 10 V3's at those stupid little GGI soliders.... :haha:

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i have to agree with you... yuri can't attack, but is the strongest defender there is... or one of them... my dad can easily beat 7 brutals using yuri... in like 3 hours!!! soviets tanks has good armour, deadly weapons, except they extremely lack in speed. i mean... i can send 10 kirovs at you and none of them can easily reach you if you gaurded your place... as for allied, they are known for speed, decend weapon, but no armour... literally. battle fortress has the most strength for allied's land vehicles... and it is 200 less than apoc's... and it doesn't self repair... but of course... that is where the GI's and GGI come into play... if there is intiates to replace GIs, it can wipe out most defences... even yuri's...

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Well, It is easier to send a few Harriers in them some kirovs, considering their speed and all. But when its comes to firepower...

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Well.... I think that if you want to get it over with quick use the allies.

 

That Tanya is awsome on YR because she can take out tanks too.

 

If you like to build an army i thik the soviets would go down a treat, but defending against the allies sneakyness is going to be tough.

 

As for yuri, the only thing yuri has supremacy over is the sea.....

 

A tactic i've mostly seen online is one used by the soviets (cuba). Where in which you get a few terrorists and put em in a flack track and rush the base with em'.

 

That pisses me off......

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Yeah, or how about putting the Iron Curtain over a few nice Demo Trucks. Or using the Chronosphere with some Chrono-IFV's...

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I aint realy that intrested about RA2/YR online because frankly it bores me to death....

 

but i did try it for a wile and picked up a few tricks

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I like generals more, but those games are also still well around. Wonder how they look with the engine from generals

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Go to my tiberian sun rising thread and look at the page that sonic posted :wink:

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GO CUBA!!! there is an annoying trick where you put terrorist with ivan bombs in an flak track, give the flak track an ivan bomb too, send him in, deploy... bye bye to anything that is right beside it... even the base... assuming there is no wall...

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Too many factors to pick from...

Allies are good for large maps. More time to prepare for attacks/defence. Time is on their side. Dolphins rule the water hands down.

Soviets for small maps. Early tank rushes. Quick simple tactics that can cripple the enemy. (I.E., Terrorists, Terror Drones, Ivan's and Demotrucks)

Yuri... annoying and cheap tactics. If you know how to use this side you can win on any map.

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I geuss so. Too bad though that in the standard RA2/YR the Soviets have no planes. Would be fun.

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wheres the "they are all equally as offensive" option?

 

soviets are slow powerful offensive. V3 mangle from a distance, powerful explosives. apocalypse tanks mangle... everything mangles.....

 

Allies are fast and number offensive. Battle fortress isnt stopped by anything, holds quite a few units, thunderhawk, fast prism tanks.. overwhelmed.

 

Yuri is turn on self offensive. Yuri clones take over something, everything fires at that, then that is destroyed, take over next thing. Brutes mangle tanks and men.. gattling protects from aerial anti rush tactics.

 

In their own ways, they are all damn effective at attack, and defense...

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sorry... i forgot to make one... and now i can't... dophins do rock the sea... my uncle lost 7 boombers against 20 dophines and 1 yuri... and i lost 3 dophines... they are annoying at times... i say that boris needs a faster rof and soviets need more planes... allieds needs more heavy armoured tanks and yuris need to stop cowarding... lol...

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Those battle fotnress are complete piles of junk. Nothing can stop them.... Yeah right. Attack em' with a handful of tanks and after they're all gotten a shot or two off its dead..... And they're slow..

 

Dolphins can get killed by desloaters set up along the coastline. Good for defending your naval yard from em'.... And nuking em' is always fun....

 

Allies are fine as they are really. Yuri just plain sucks. And Soviets need a decent plane, get rid of that useless chopper and get a friggin bunch of MiGs, like in RA.

 

 

And how can you say Yuri clones are good. They're useless too. You just run them over.... Brutes are a different story... But yeah and thoses tank mind control thingeys suck cause you just overwhelame them with forces and they explode. Only thing Yuri has that is useful is that damned Magnatron.....

 

 

:roll: :evil::twisted: 8) :P

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Battle Fortresses are vcery good. Ecspecially with GGI's.

I also like the Terror Drone. It can kill infantry and damage tanks.

For Yuri I think that the Mastermind and the Magnetron and the Floating Disk are the best. The magnetron is very good with ships 8)

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my average yuri attack pattern involves 3 yuri clones, 2 viruses, 3 brutes, 2 magnetrons, 2 gattling tanks and 2 masterminds.

 

Nothing stands a chance... rocketters are gone before they have a chance, all enemy defenses are gone from huge distances away with magnetron, and any vehicle rushes are torn open from the inside by mind control. huge amounts of infantry are destroyed by viruses... there is no weakness in yuris army. Only if i am really desperate will i use floating disks, and that insures a victory.

 

Yuri is probably the best aggressive army..

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What if i just ran half of your army down with 5 tanks then send my 10 gi's n takeout ur brutes and ur gatlings are gone by then and ur masterminds ave over loaded?????????

 

maybe you just got :owned: 8)

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Yeah, It easy to use infantry to get rid of Masterminds.

Magnetrons are good versus ships.

Choad Drones could work

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Now magnetrons are awsome for taking out ships around your dock, they just pick em up and smash em' on the shore............

 

Awsome! :D

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What if i just ran half of your army down with 5 tanks then send my 10 gi's n takeout ur brutes and ur gatlings are gone by then and ur masterminds ave over loaded?????????

 

maybe you just got :owned: 8)

 

5 tanks, and 10 gi's? 10 gi's down before they stand a chance, thanks to virus... but if... if they did... gattling mangles too quickly... 2 masterminds and 3 yuri clones... thats 9 links... considoring 2 gi's are taken out just as they approach with the virus... then brutes, even if they are shredded by gi weaponry go down taking 2 gi's.. at least... with them. that leaves you 5 gi's, and 5 tanks.10 units... another 2 gi's are killed by virus, and... total mind control of your retaliation attack....

 

or... just use the lovely psi wave to destroy all gi's.... i never just have masterminds without anti infantry...

 

Tell now who just got owned? :twisted:

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