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Guest Spydr331

veins...

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Guest Spydr331

ok i saw veins in the tibed program and didnt know what they were so how could you be immune to them if they didnt exist in the game.... then i got to wondering... maybe they are in the game just not utilized...

 

i looked aorund and i found something labeled vein but it is like some weird thing in the ground that looks like it breathes and will swallow up stuff... so now to my question

 

WHAT THE HELL IS A VEIN?! can it be used in the game? is it any good? anything, just tell me what this weird breathing ground blob thing is...

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Its a thing from Tiberian Sun.

Its kinda the arms of a hole monster in TS which creates the veins, they don't shop up in RA2

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Guest Spydr331

is there a way to use that and the tentacles of the giant squid to remake it mybe?

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Don't know, you could try :wink:

Remember, the standard amount of those veins is a lot, bout the same amount of ground a base uses. Where is Gazdude, he knows a lot about TS

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Vein logic was removed. It cannot work in RA2/YR. Don't try. It's already been confirmed as impossible.

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Guest anthropophaginian

If I had known that last year, I wouldn't have spent so much time fiddling around with it.

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lol... but you can make immunevien for special weapons that can't damage a certain units... that is where it can be used for...

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Guest Spydr331

but doesnt that mean that the only unit it is immune to is a vein which is non existent? so in other words it wont work? what units have a vein characteristic?

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Vein logic is gone. Cannot be enabled by any means. Play Tiberian Sun if you must have veins. There are no workarounds, nothing.

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