Jump to content
Guest Rabbit

Episode Building

Recommended Posts

Awesome :o

It's even more detailed than I saw at first!

Share this post


Link to post
Guest Rabbit

I might be adding more to it. Good thing is, it should be in the backround of most of the first half of the episode, seeing as how it's the primary structure of the first half of the episode.

Share this post


Link to post

A battle lab! I know the palace shaped. Maybe you can building the modern-style Soviet battle lab.

Share this post


Link to post

its like aladdin and the kind of thieves

 

i love that game, took me ages to beat it.

 

but yeah, sweet battle castel dude, is that from ra2?

Share this post


Link to post

but yeah, sweet battle castel dude, is that from ra2?

 

double-facepalm.jpg

Share this post


Link to post

but yeah, sweet battle castel dude, is that from ra2?

 

I think it's a battle lab, I have know the palace shaped design.

 

If you have play mental omega. Soviet battle lab design was more modern one, while palace shaped turning into palace

Share this post


Link to post
Guest Rabbit

I'm building the battle lab as closely to the vanilla Red Alert 2 as possible. I'm not making any changes to modernize or anything, I want it to look like the game.

Share this post


Link to post

I'll waiting for next episode. Red alert 2: Yuri revenge will never dies

Share this post


Link to post

Just make sure to make yuri's revenge a season 4.5. Firestorm Legos was, rushed, a lot. I did not like it.

 

The work so far is excellent. Great job.

Share this post


Link to post
Guest Rabbit

Another hint as to where this episode is going:

 

RA2-Psychic-Amplifier.jpg

 

ZbAGp.jpg

Share this post


Link to post

ِA Phychic Amplifier! I was found in Allies mission 4 and Mental Omega soviet mission 4 and MO allies mission 8

 

In RA2 allies mission 4 allies must destroy Phychic Amplifier located at Chicago.

Edited by General Recon

Share this post


Link to post

Whoa, didn't see the update. This rocks!

Share this post


Link to post

Oh my, that looks very nice and blocky. Looks very much like the RA2 Chicago mission appearance.

 

Why don't you add a few canceled features to the mod? I would like to see...

ra2armoredcar.jpg

ra2P51.jpg

chronoprisonturretSphere.jpg

Share this post


Link to post

Why don't you add a few canceled features to the mod?

 

Why doesn't he add some of Apoc's pink ponies while he's at it?

Share this post


Link to post

Why doesn't he add some of Apoc's pink ponies while he's at it?

 

:haha:

 

It is my opinion, after every mod under the sun somehow got the impression canceled objects were unique, special, or even remotely cool, that canceled objects are in fact not unique, special, or even remotely cool.

Share this post


Link to post
Guest Rabbit

Stay out of my forum if you're going to spam it up with pony crap.

Share this post


Link to post

Maybe just an einstein's showcase, with a cameo of some of these units, but don't work.

(chrono prison deleting the target, AND itself from the timeframe etc..)

Share this post


Link to post
chrono prison deleting the target, AND itself from the timeframe etc..

 

Epic win :haha:

Share this post


Link to post

When the Chrono prison has destroyed, the prison will escape from time trap.

I found the old ARES video from somewjere

Share this post


Link to post

When the Chrono prison has destroyed, the prison will escape from time trap.

 

Before the Chrono prison, there needs to be a Time Machine and a new version of the Chronosphere.

Share this post


Link to post

When C. Prison is prisoned the enemy, it will trapped in chronoshift trap. Once is destroyed, the unit/infantry will escaped from time trap

Share this post


Link to post
Guest Rabbit

I'm currently in the final stages of putting the episode together. It should be out in a day or two.

 

As an update, someone in the youtube comments asked why I use Ak-47's instead of PPSh-41's for the Soviet Conscripts. The answer can be explained with a simple image.

 

679J2.jpg

 

If the image isn't enough, a few pointers. For one, it's a white gun (I don't have any others), and for two, it looks weird the way it is held. Being fired single-hand at the hip would definitely look awkward on camera.

 

Cheers!

Share this post


Link to post
Guest
This topic is now closed to further replies.

  • Recently Browsing   0 members

    No registered users viewing this page.

×