J-Fire_Man 0 Posted June 27, 2004 Well, this is a big problem. When I finished my mod, I click the export mod icon, and then it showing that the file is being included. When I check the .BIG file, it's size is 0. It doesn't contain anything. Help me please, I can't play the mod, this is makes me crazy. One more question, how can I delete a string? Share this post Link to post
Thierry 0 Posted June 27, 2004 You can't delete a string but you can change it. I don't know about your problem. I've worked with Alpha 13 for a while now and it works fine. Share this post Link to post
J-Fire_Man 0 Posted June 28, 2004 Well if you don't understand, let me make clear of these. The .BIG file doesn't contain anything. This problem forced me to make mod manually by changing the content of .INI file. Why Koen doesn't make something to delete a string? Isn't that important. Share this post Link to post
Koen 2 Posted June 28, 2004 Strange. Your disk is not full? Please note that if you change no files at all (no changes) you can get this, as unchanged files are not included in the BIG file. But you probably changed something... can you send me the mod? ( [email protected] ). Deleting strings... yes... it's possible to add, but used wrong you can mess up the game (missing strings). Ah well, guess I'll have to add it.[/url] Share this post Link to post
Thierry 0 Posted June 28, 2004 Yes, somethin about deleting tags and stuff without leaving them active could be very useful. Also, when I clone a weapon, sometimes it clones the wrong one. I once wanted to clone the Rocket Buggy weapon, and the cloned weapon has the name I gave it, but it had the stats of the Raptor Jet missile weapon. Oh and Koen, is there a way to add tags to an unit with tibed? Weapon sets for instance? Share this post Link to post
J-Fire_Man 0 Posted June 30, 2004 Strange. Your disk is not full?Please note that if you change no files at all (no changes) you can get this, as unchanged files are not included in the BIG file. But you probably changed something... can you send me the mod? ( [email protected] ). My disk is not full at all. There are still a lot of space. But, when I create new mod, it can be extracted. Yes, somethin about deleting tags and stuff without leaving them active could be very useful. Also, when I clone a weapon, sometimes it clones the wrong one. I once wanted to clone the Rocket Buggy weapon, and the cloned weapon has the name I gave it, but it had the stats of the Raptor Jet missile weapon. I have the same problem with Thierry too. I hope you add something to delete a string or tag. Share this post Link to post
J-Fire_Man 0 Posted July 4, 2004 I know the thing that make this happened. Your TiBed, Koen, doesn't support the challenge.ini and music.ini. That's bad, that means I can't add new general and sound in Zero Hour. Share this post Link to post
Koen 2 Posted August 30, 2004 I'll put Challenge.ini and Music.ini on my todo list... but are you sure that you can add music to the game? Share this post Link to post