Dom 0 Posted November 30, 2013 I have noticed several advanced members of this forum speak of certain things as being "hardwired" into games. I am the type of person that believes anything can be done with the right skill set and tools. If one desired to alter the hardwiring of a game, such as RA2 or YR, how exactly would one go about doing so? Would tools would one need? What steps would one have to take? **I understand that this might violate certain securities within the programming** However, lets disregard securities. Say that there were no copyrights and protections. What exactly would one have to do to achieve this goal? Share this post Link to post
Nmenth 289 Posted November 30, 2013 It's "hardcoded". Hardcoding can be changed, but it isn't easy. There have been a few projects that have worked to do so with varying levels of success. Ares is one such project and probably the least messy one. Share this post Link to post
Doctor Destiny 40 Posted November 30, 2013 If you want to help Ares, they could use some new C++ people. If you don't know C++ and don't intend to learn it, don't bother. But if you're willing to learn (if you don't already), they can use the help. Share this post Link to post