Egozi44 27 Posted February 29, 2016 So I follow the guide but it turn out like that.... The guide seem to use TW textures and not KW The real question though is if I need to rotate something in map or the texture itself? :/ Share this post Link to post
Stygs 25 Posted February 29, 2016 Yes, you neet to rotate the second UV Layer by 90 degrees. Share this post Link to post
Egozi44 27 Posted February 29, 2016 You mean to rotate the yellow Planar? Because I tried that, Could you deal with my ignorance and show me pic / give me more detail about what exactly to rotate? Max like xml is not exactly my field xD Share this post Link to post
Stygs 25 Posted February 29, 2016 I have no idea what the yellow planar is... Make sure you have an "Unwrap UVW" modier and "Map Channel 2" selected, then click "Edit". Then simple use the rotate tool to rotate the thing in the "Edit UVWs" window until its standing upright. Note that using the Resize Tool next to Rotate can affect the texture speed. Share this post Link to post
Egozi44 27 Posted February 29, 2016 Thank you ♥ Finally I can make formations now xD A long desired dream (not really) that came true Share this post Link to post