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blood1995

Making infantry able to go into garrison buildings

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Hellow there, I would like to know how could I make scrins desintegrators or GDI zone troopers able to go inside buildings.

 

Thanks for the help.

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Remove the excluded units from the structure's <hordegarrisoncontain> module.

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That will be one hell of a work though xD

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Yep, unlike in TW Inherits don't work yet iirc...so you can't inherit the required code from a base/reference structure.

This means you will have to individually alter any structure.

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Well, thanks for the help.

 

EDIT: Or I could just rename the unit himself so it's not a part of the excluded ones, do you think this could works?

Edited by blood1995

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yes, but if you replace the zonetrooper for example with a similar unit called zonetrooper_02 for example, remember that the game will not automaticly replace all zonetroopers with that unit....it will still use zonetroopers everywhere were the ZT id is being used before...commandsets, preloaded transports, droppoads etc etc..also existing maps and campaigns will keep using the default zonetrooper...so it might actually be more work and harder work to replace those units then to just alter the buildings.

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