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nerozzero

i want source code for these Mutant units please to mod map.xml map

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hello , i want source code for these two units to play them on redhistory mod by mod map.xml

UnitCrateMP_MutantLasherTank

UnitCrateMP_MutantGatlingTank

UnitCrateMP_NODMantisTank

i was found them in  Tiberium Wars Advanced 1.8 (Beta 9) [Hotfix] by @Stygs120482023_28-9-20242-01-30PM.thumb.jpg.16326e29f4958ccabafc50854c7cf21a.jpg

 

regards,

Edited by nerozzero

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Don't think Madin released any source codes for them,

You will need to extract them one by one manually.

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17 hours ago, Egozi44 said:

Don't think Madin released any source codes for them,

You will need to extract them one by one manually.

hello , thank you for replay 

im not asking for any @Madin source codes i can edit any damage values effect or removing units by editing map.xml from : AppData\Roaming\Command & Conquer 3 Tiberium Wars\Maps , 

 

2- about Mutants units extracting unit gameobject and get assets names manually from Tiberium Wars Advanced 1.8 take long time there is alot of FX lines 

i just want any of MutantLasherTank , MutantGatlingTank , NODMantisTank units source code  to add them as new enemy attacking by editing map.xml

 

regards,

Edited by nerozzero

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On 3/10/2024 at 7:03 PM, Egozi44 said:

Don't think Madin released any source codes for them,

You will need to extract them one by one manually.

ill do it but i need help to create gameobject xml file i have all References: can you help me to make or provide gameobject: for MutantGatlingTank.xml

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