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fhayek

China - Mission 3

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For the love of God...someone please tell me how to beat this mission.

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It's called a walktrough.

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hmm which one is china mission 3 again i forgot.

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Guest MadBadger

If hes talking about 'Liberation' in ZH then i agree its a bitch of a mission.

 

Make 2 supply piles as quick as posible and start making hackers and attack outposts.

 

Have about 5 BMs and a bunker at the supply closest to the city to ward off scorps. Gat tanks all over cos rebels and tecs will keep rushing around.

 

taking an army of 10 BMs and a few attack outposts kill the first statue and clear out all the demo traps.

 

keep advancing with outposts and take out demo traps and scuds.

 

only bring up ur BMs when theres some armour.

 

keep making BMs and Outposts and it should be ok.

 

in the middle of the city blow up a few buildings and you should be able to make a war in the city, just helps you save some time.

 

 

WATCH OUT FOR SCUDS. they will seriously hurt your BMs.

 

dont let your aprovall level reach zero, if its quite high dont worry about blowing up a statue. Clear the area out and leave a BM or 2 so later if your rating takes a dive then quickly blow it up.

 

 

 

next misions a walk in the park compaired to this one. Migs would make this one so easy.

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I beat it on hard on my second try with this strat.

 

Start off with two barracks and one warfac. Train alot and in equal amounts of redguard and tank hunters, while building outposts, bms, and gatts constantly. Get a couple of flame tanks in reserve (don't send them to battle).

 

When your force is large enough, destroy the closest statue, then send the whole mass of tanks and infantry directly north using the same path the closest GLA tunnel is on.

 

Smash the northern-most statue with your forces, using the flame tanks you kept in reserve to clear out the garrisons.

 

Your forces are now probably almost all dead. Retreat what is left to base and defend it.

 

The battles to destroy the northern most statue would have given you enough general points to purchase the carpet bomber. Use it to destroy the remaining statues one by one, starting from the statue furthest east. However, if your bomber keeps getting shot down, use it to destroy the statues cloest to you instead, then send all your remaining forces to destroy the one furthest east. A group of infantry backed by listening outposts is best for this last rush to the statue because they not vunerable to the constant hit-and-run attacks of rocket buggies and can quickly garrison in the city if met with a scud launcher battlegroup.

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Unfortunately, by patch 1.02 (I think it was that one) they removed the carpet bombing. That made the mission very hard.

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I copied something for you:

1) Destroy the GLA statues to liberate the city. Our International Opinion

will fall until we succeed.

 

- There are six scattered through the city, one of which is all the way up in

the northern part of the map. Destroying one will boost your international

support rating - let your rating fall to zero, and you lose.

 

-----------

Walkthrough

-----------

 

If you're playing this on the Hard difficulty setting, you're in for one hell

of a mission. With a strict limitation on what units you can build and an

even more strict monetary limit, you'll need to move as fast as possible to win

this one.

 

Start by dropping a power plant and barracks, and blow up the demo trap near

your base while you're waiting. Make the hackers start their hacking, then

build a supply depot below the lower supply pile and a War Factory above your

Command Center. Spread your Gattling Tanks around your base, one in the lower

left, lower right, and upper left. GLA Rebel Ambushes will try to steal your

buildings, so you'll want to be ready. It's not a bad idea to put a Gattling

Cannon a little to the right of your supply depot, either, since Technicals

like to try and hit your supply depot from there.

 

Get a second supply depot running under the second supply pile as fast as you

can, and have the five Battlemasters guard the area a little above the pile.

By now, Scorpions are probably attacking you in one or more places, so take

care of them without getting in range of the Stinger Sites on the edge of the

city. Watch out for the demo trap closer to the city, too.

 

A second War Factory between your first one and the upper supply pile will

enable you to build vehicles faster, so I recommend you build one. Start

cranking out about fifteen Listenning Outposts after that, then solid

Battlemasters. Take seven or so Battlemasters along with a Listenning Outpost

towards the city now, and take care of the three Stinger Sites around the

closest statue to your base. Watch out for demo traps while you're doing it,

there're all over the place in the city. Take down the statue once the area's

clean, then retreat the tanks to your base and repair any that got damaged.

 

The key to this mission is your Listenning Outposts, and if you failed to build

any, you'll soon discover why they're so important. The GLA's going to send

rocket buggies and SCUD Launchers galore at your base, and they'll hit you from

out of your range. Due to their lack of Radar Vans, though, they won't be able

to see your Listenning Outposts. Line the edge of the city with Listenning

Outposts, and they'll pick off those nasty buggies and SCUDs before they get

the chance to reduce your Battlemasters to a pile of toxic goo.

 

But lining the edge closest to your base isn't good enough - you'll want to

line the entire left side of the city, as well as the left side of the top.

Why? The assault on the northern-most statue is by far the hardest part of the

mission, and if you don't block the GLA from reaching the left side of the map

while your tanks are moving up there, they'll hit you with SCUDs and rocket

buggies constantly, wiping out literally thirty or more Battlemasters before

they even reach the top of the city. Line the city with Listenning Outposts,

though, and they'll pick them off before they get the chance to slaughter you.

 

With your Listenning Outposts set up properly, you should make sure you've been

building Battlemasters this whole time. When your approval counter reachs five

or so, gather your Battlemasters and head east underneath the city. Your

target is the southern-most statue, so turn up when you reach it. Ignore any

and all GLA forces that try to stop you, since your tanks will fire at them

automatically. Destroy the statue, then take out any holes left over from

Stinger Sites, since your tanks won't automatically fire at those.

 

The worst part about this assault are the demo traps and SCUDs. If you see a

SCUD, don't stop moving. If you're close enough, destroy it. If not, ignore

it for now and head north instead. Your target now is the statue directly

above the one you just destroyed. Stay as far away from the edge of the city

as possible, since it's heavilly mined. Take out the stingers and the statue,

then run south-east and deal with any SCUDs that might be hitting you.

 

Take out the next statue here, then move north past the supply pile and then

back down through the small section of town from above it. You need to take

out that statue, but if you fail, don't give up hope. It's still quite

possible to win the mission later (though you're MUCH better off if you can get

all five of the city ones gone in a single rush).

 

The final statue is by far the worst one to destroy, since it's surrounded by

garrisoned buildings in a very tight area. You'll want to build five or six

Dragon Tanks to accompany your last Battlemaster rush. Make them team two and

the Battlemasters team one. Continue buidling as many Battlemasters as

possible until your counter reaches five again, then rush all of your

Battlemasters north along the west side of the map. The tunnel network above

your base usually spouts a bunch of crap, so deal with it as fast as possible.

As your Battlemasters move north, follow them closely with your Dragon Tanks at

all times. At least one needs to survive to make it into the final statue's

area to clear the garrisoned buildings.

 

If your Listenning Outposts are still in place, you'll be able to reach the

right turn with little or no resistance. Once you turn right though, a wave of

GLA vehicles will try to stop you from entering the final statue's area. Use

your Frenzy ability now, and blast your way through. Keep the Dragon Tanks in

the back of the pile until you're ready to move east towards the statue, then

move them north along the top of the buildings. Use them to torch the

two garrisoned buildings on this side of the statue, then rush your tanks

through the gap and destroy the statue. It doesn't matter if you lose all of

your vehicles in the process, since this is either your last or second to last

statue.

 

The mission's over if it was your last statue. If not, you'll need to make a

final rush towards the eastern-most statue. Hopefully you've been building

more Battlemasters with what little money you have left... Sell your supply

depots, barracks, and one of the war factories, since none of them will really

be useful at this point. Every dollar helps. Wait until the timer reaches

five again so you have as many tanks as possible, then take the exact same

route you used last time to reach the statue and destroy it.

 

Note: The level three emergency repair General's power can be a life saver in

this mission, since it'll completely heal quite a few Battlemasters at

once. I suggest getting level one Frenzy with your fourth point, which

will make a huge section of your tanks more powerful for a while.

Good luck. I did not pass it too!!!!!

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Is that the mission where your base is on a dock kind of? That mission is a bitch, but I was lucky enough to beat it when they still had carpet bombing enabled. :P

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Guest MadBadger

meh, might re-do the campagins again if there harder ;)

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Guest Rabbit

Ya know, this is months old, and the guy who started this thread is not returning.

 

Might as well forget about it.

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Ya know, this is months old, and the guy who started this thread is not returning.

 

Might as well forget about it.

 

You come in the Generals section just to remind us of the rules? Meh. :P

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Guest MadBadger
Ya know, this is months old, and the guy who started this thread is not returning.

 

Might as well forget about it.

 

you know most of the ZH threads are random crap right.....

 

TSBO pointed out theres no Carpet bomber.... I didn't know so i said i might re-do the missions.....

 

(also theres more time for ZH threads.... only when there about 4-5 months old and resurected to we scream at people :D )

 

 

 

also where the fck you be @ Hypno? ain't seen you around on MSN and the like fo time!

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Is that the mission where your base is on a dock kind of? That mission is a bitch, but I was lucky enough to beat it when they still had carpet bombing enabled. :P

Meh, this is an easy mission anyway...

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also where the fck you be @ Hypno? ain't seen you around on MSN and the like fo time!

Wow, nice grammar there :roll:

 

Imagine badger trying to sound black like this, WITH the British accent!! :rofl:

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Imagine badger trying to sound black like this, WITH the British accent!! :rofl:

:roll:

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Oh come on Inferno. You HAVE to see the humor there.

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Guest MadBadger
Imagine badger trying to sound black like this, WITH the British accent!! :rofl:

:roll:

 

Ya Im with you Inferno.... BWares a bit of a knob.... He dosn't even seem to know what my accent is.... or an English one for that matter ;)

 

Not all of us sound like we were in Mary Poppins or Notting Hill ;)

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See dude, there is NO denying your "Britishness". You call me a "knob"? I've never in my life heard that word used as an insult (if that's even what you meant by it :?).

 

Now even you must admit that calling people "muppets" and "knobs" just doesn't fit in with the American Black slang (ever so popular) that you're trying to emulate... and the British accent that I'm SURE you have really doesn't help :haha:

 

 

"Where you be at ma homies? Fo shizzle!!! Oh, you silly muppets you!" :haha: :wink:

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Guest MadBadger
See dude, there is NO denying your "Britishness". You call me a "knob"? I've never in my life heard that word used as an insult (if that's even what you meant by it :?).

 

Now even you must admit that calling people "muppets" and "knobs" just doesn't fit in with the American Black slang (ever so popular) that you're trying to emulate... and the British accent that I'm SURE you have really doesn't help :haha:

 

 

"Where you be at ma homies? Fo shizzle!!! Oh, you silly muppets you!" :haha: :wink:

 

haha..... oh christ you are a fu*king muppet.....

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haha..... oh christ you are a fu*king muppet.....

Not too fond of you taking Christ's name in vain there.... but thanks I guess. Wait a minute, was muppet a complement or insult? Oh you silly Brits you :haha:

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Am I glad I simply live in Holland 8)

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