Gben 20 Posted July 26, 2007 Well I discovered this link from planet cnc http://projectcrit.blogspot.com/ He had some interesting mod ideas... GDI:When railgun upgrade is purchased the harvester will have a preditor style railgun. Could you just imagine the harvester rushes?! Nod: Decoy Tiberium: It is a power given to nod. It is basically a seed tiberium in which the tiberium when harvested gives nothing in return. It only comes in the color green. It is also 2x times larger than the regular seed tiberium power. Scrin: Motherships will now create an EMP when destroyed. Misc: - All mini MCVs can be upgraded to actual MCVs. Cost is $5000 Time is 20 Seconds. - All MCVs when updeployed can now run over all vehicles the mammoth tank can run over. For the Scrin MCV any unit under it will be destroyed. This is narratively justified due to the immense radiation from it's "Star Drive" or space engine. and some silly ones... GDI:Hover Mammoth Tanks $3500 They Friggin Hover. Can climb over cliffs and hover over water. They also move twice as fast. They are constructed in half the amount of time it takes to build a regular Mammoth MK3. -gben Share this post Link to post
sith_wampa 6 Posted July 27, 2007 That is a good tactic. Too bad its not in the real game. Share this post Link to post
JahSpoR 0 Posted August 21, 2007 Why the hell would an MCV roll over an predator or something!?!? The NOD MCV would also have a bit trouble with this since its like a big bug or something. Seems a bit unrealistic and alot retarded. Share this post Link to post
hagren 0 Posted August 21, 2007 There is only one idea i like (Decoy tiberium) but that is awsome! Share this post Link to post
Redmond Boyle 0 Posted August 21, 2007 The NOD MCV would also have a bit trouble with this since its like a big bug or something. The Nod MCV could crush enemy units with it's feet and eat tiberium to self heal... Share this post Link to post
JahSpoR 0 Posted August 21, 2007 Are you suggesting organic spider MCV's? I must remind you that it is a HQ not a monster Share this post Link to post
Azarath08 0 Posted November 2, 2007 Why not upgrade the Nod soldiers with Tiberium auto rifles? I wished NOD could have chemical missiles, advanced power plant and laser fences. Let say that NOD did steal and Ion Cannon from GDI and filled with Tiberium so if NOD capture an Ion Control and then the Ion Cannon is ready to fire, the beam is green and when the main beam hits the ground, a large Tiberium field is created and can be harvestet but the crystalls are hardly to harvest, they grow back fast and you don't get much money of the harvestet Tiberium. Let say that GDI capture a Temple of NOD and remove all chemicals in the missile and fill it with ionized fuel of some kind. When the missile hits the ground, the explosion is blue and cover a more large area than the normal missile and the ionized fuel does that you can't build in that area for a while. Lets say that NOD and GDI capture scrin's super weapon (I forgot the name) and when it's reday to fire, a black hole of some kind is opened on the ground so ALL buildings and infantry and tanks just disappear. The ground just become 100% black and all buildings or whatever that are in that area is just gone, gone into oblivion. Or why not upgrade an Obelisk of light with Tiberium? That was all my ideas for this time. WEYLAND- YUTANI CORP "Building Better Worlds" Share this post Link to post
ThisGuy 0 Posted November 2, 2007 i had the idea that takes tiberium to the next level. If you put infantry into Tiberuim they either: Mutate (any tiberim monster randomly chosen NOTE: unit is neuteral) or the get converted into tiberium. You could have the same with buildings and even better you could have things like experimentation. see what infsuing tiberum with units and bulidings does to them. It was just an idea i had. P.S Harvest rush wouldbe one of the funniest things i have ever heard of Share this post Link to post
JahSpoR 0 Posted November 2, 2007 I think Westwood had that idea first ^^ In Tiberian Sun, unit's turned into visceroids when in contact with tiberium. Cyborgs turned into tiberium when killed. Share this post Link to post
ThisGuy 0 Posted November 2, 2007 Never had the chance to play Tiberan Sun so i wouldn't know. But the corruptor attack does make a nice army of Viceroids that are especaly annoying if they are amde uning enemy units in their base. Share this post Link to post
JahSpoR 0 Posted November 2, 2007 Never had the chance to play Tiberan Sun so i wouldn't know. Well.. that's too bad, great game. amde uning wtf? please check your writings before you post rubbish. Share this post Link to post
ThisGuy 0 Posted November 6, 2007 very sorry i am aware my typing sucks bad A**E P.S a funny mod idea would be alcohol vapour bombs so your troops get drunk. Feel free to post ideas about what might happen E.G a move order becomes and attack ground one. Share this post Link to post