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Showing content with the highest reputation since 22/12/18 in all areas

  1. 3 points
    One of the little known but saddening side-effects of Victory Games' closure in 2013 was that a lot of Westwood-era archives were scheduled for disposal, among which were the original tapes holding cutscene footage. We do not know for sure if EA ever digitally archived them beforehand. However, very few people in the community were in on the fact that an unknown person managed to get hold of three of these tapes from Yuri's Revenge before they reached a landfill in the Los Angeles area - one holding selects from days 1-5, one holding selects from day 6, and one holding off-line footage. Ladies and gentlemen, for the first time in history, and thanks to @anderwin for posting this first on Project Perfect Mod, we witness the footage from days 1-5 of the filming of Yuri's Revenge, which was long believed to have been lost. Enjoy!
  2. 2 points
    Take all the units from that game and then put it in a normal C&C game. I play that.
  3. 1 point
    You don't understand the seriousness of the fault you've just mentioned if you think that the hate for it is way over-the-top. It comes to a moment that this fault you've just mentioned makes Rivals ends being a fun game to become simply a cash cow gamble. Most of us want a fun game to start with.
  4. 1 point
    In other news, getting shot in the foot isn't that bad. While you're still in shock, you may not even notice the pain. Shock wears off eventually, and it will start hurting then, but there are always painkillers for that. If the bullet misses your bones, it isn't even that major of a wound. You probably don't need to walk much anyway, and you can win all sorts of sympathy points during recovery. You might even get a wheelchair if you're lucky, and those can be pretty fun to scoot around in. There are problems with having a bullet hole in your foot obviously, but the body heals naturally and a splint can help prevent accidentally reopening the wound. But getting shot in the foot is definitely better than getting shot in the eye.
  5. 1 point
    It is the AI Schema .xml files for WrathEd. Extract the folder and put it into the schemas directory "...\WrathEd\Tools\Games\Kane's Wrath" Changed: Extract the folders and put it into the schemas directory "...\WrathEd\Tools\Games" Let me know if there are any issues when compiling AI or viewing AI in BigView. Hopefully, you should be able to mod almost anything regarding the AI and see new great potential (I would be curious if someone was to make a new faction with fully working AI, something seemingly impossible in TibWars). Update 1.5: If you have downloaded before 1.5, I would recommend replacing with this version. Self Patch Guide Patch Notes: 1.1: An Entry to EntryRelocation 1.2: Changed more Entry to EntryRelocation 1.3: Removed Entry that was not supposed to be there in AIBuildDelayRange which caused BigView to crash when looking at AI Personalities and potentially causing Compilation Errors (Thank you Boxhead78 for pointing out the crash). 1.4: Fixed AccountShare in AIBudgetStateDefinition -> Budget. Can now be viewed in BigView and be properly compiled. Added Tiberium Wars Schemas (To view AI in Tiberium Wars, particularly the campaign AI) 1.5: Fixed Target Heuristics SkirmishAI_1_5.zip
  6. 1 point
    https://downloads.cnc-comm.com/?dir=generic/uaddons More stuff
  7. 1 point
    It is the first Monday of January, so to start off the second year of Nmenth's Research Lab, this month we will examine some of the unusual aircraft in Command & Conquer, including the Kirov, Siege Chopper, and S.H.R.I.N.K. Beam and see how these compare with reality. New technologies will be explored on the first Monday of every month, so return next month on the 4th for more from Nmenth's Research Lab.
  8. 1 point
    Here we go: https://drive.google.com/open?id=1dCErEIjK3adTjIug5DyFpMPgDFfcOaxh
  9. 1 point
    Version 7.6 is available.
  10. 1 point
    The results for Player's Choice - Best Upcoming Mods/Indies categories in ModDB's Mod of the Year and IndieDB's Indie of the Year awards are now out! The Command & Conquer modding community has once again made us proud by entering both listings. In ModDB's Mod of the Year 2018, the ambitious C&C Generals Evolution mod for Red Alert 3 won 4th place, while the long-awaited Tiberian Sun Rising mod for Tiberium Wars got an honourable mention. In IndieDB's Indie of the Year 2018, both of W3D Hub's upcoming standalone Renegade mods have earned an honourable mention - Red Alert 2: Apocalypse Rising and Battle for Dune: War of Assassins. Tomorrow, on 28 December, the results of last category will be revealed, the Player's Choice of Best Released Mods/Indies, so stay tuned for that!
  11. 1 point
    Okay, I made a folder to share all of these... http://www.mediafire.com/folder/co9jt14td8w2c/C%26C1_unofficial_mission_disks Uploaded so far: Are You Ready and Alert C&C Level Editor Vol III C&C Tiberian Massacre Wars Command & Craft Command & Fight Command Companion - The Eve of Domination Command Missions Vol 1 (original) Command Missions Vol 1 (8mb cleaned up version. The content browser program and some other junk in the original takes up about 380 mb) Commando Conqueror's Additional II Defcon 3 Red Dawn Super Fun Levels (Microboss) Tactical Operations Tactical Operations II - Beyond Destruction Toolkit For Command & Conquer And Warcraft II (Walnut Creek) War Command Explosion If anyone has more, please share so I can add them All the stuff you have that I didn't mention
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