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comander starlin

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Everything posted by comander starlin

  1. comander starlin

    Rivals isn't that bad

    So i have play the game since beta and i have officially decided that the game isn't that bad. There is some mad OP units, and i don't like the base rush mechanic, if it was more capture and hold points i would prefer that. as that is a better challenge as it is about timing and unit planing. The lag in the game is nuts, there should be a thing in relation to players that lag the game. as it can be a bit of a nightmare with that. i still have fun with it. but the thing that ruins the game is the Micro transatations as it does setup pay to win in a way! but in all it is a fin little time waster. that can be fixed with a little bit of tweaking.
  2. Updating information limited run Confirmed it has a commemerative release disc plus steam code. https://twitter.com/limitedrungames/status/1237494679333208071?s=21
  3. Yeah it is a bit rough... CD should have been in the $59 pack as well I don’t want any oth the other things just that great CD. And also odd that LRG is doing a steam code not game on CD
  4. Yeah just really expensive for New Zealand customers as to get the main pack with the CD soundtrack it cost $300nzd with shipping. Not happy about that....
  5. 3am New Zealand time just so us kiwi’s know.
  6. comander starlin

    C&C Remasters - Update on The Tiberian Sons

    Quite like the fact that we get some of their remixes in this release .
  7. comander starlin

    EA Believes C&C: Rivals Perfomed Below Expectations

    So coming from a retail standpoint the mobile market is slowing down a bit, just look at Apple and Samsung having to lower their forecast, i think we are in a flux point in the market as we are about to shift mediums again. you also have company's like Nintendo that have eroded away some of that portable gaming market again. plus you also have the quality of game being a big thing as well, consumers are now starting to pick Quality over Quantity and rivals lands half way between.
  8. comander starlin

    Remasters Update: Audio and Soundtrack

    I just hope the put a Toggle that allows us to select form the different soundtracks and also keep the original way of setting the music in the game.
  9. comander starlin

    C&C Remasters Update: Status of the Source Codes

    Fantastic news and this is how we should find out information, i do wish they do it old school and just give us screenshots and text based updates.
  10. it would be great for EA if they could open up their archive for us to be able to Archive it correctly and protect this slice of history!
  11. well considering i run my life now on a surface Laptop, it gives me a good reason to Build a PC, but good time frame for me to get it right!
  12. Yes!!!!!! Well Done EA! i am so happy we are getting OG Remasters, these are the 2 best games in the series and i love RA1 too death. i would kill for a Nintendo Switch Port as well. this will be the reason for me to upgrade my PC again. so happy!!!!! And Petroglyph looking after it, lets hope EA Trust them to do the full treatment of the series. Happy Days!
  13. comander starlin

    C&C Rivals to Launch Worldwide on 4 December

    to be honest i wont be playing this till i get a new phone next year and then it it still low on my list of things to do but i will give it a shot but i don't see me playing this for long.
  14. all i want is a Nintendo Switch Port of C&C and RA Classic, it is all i need just good RTS gameplay
  15. comander starlin

    C&C3 Kane Edition on Windows 10

    i know this doesn't help but the Origin version runs fine. and for $25 it isn't to bad although you might run into some bigger issues with the older games
  16. comander starlin

    Is A New C&C Game In Development?

    could always be a new Star Wars RTS like Empire at War - but i do miss the Battle for Middle Earth games as well. i guess we might find out at EA Play
  17. comander starlin

    C&C - RA on PS Vita

    The PS Vita was a great console the only issue is Sony didn't believe in it's potential. if you look at Nintendo and the Switch, when you believe in your product you do better with it. and not all games are Android ports. it is the same games as the PSP and PS1 versions, in regards to hacking a game, not a fan of that, the PSN copies are stable other than the music slowdown.
  18. So if you are a PS Vita owner you might have noticed that you cant play any of the C&C PS1 classics on your vita. there is a fix to make this work. Link your PS Vita to your PS3. Transfer game to Vita from PS3 XMB menu. You should now be able to play the game from your Vita. Note, there is no analog stick controls on any the C&C games, so you will be using the Classic D pad. Hope this helps people out if you bought the PS Vita, and was wondering why you couldn't get the game on the Vita
  19. comander starlin

    GVMERS: Investigating C&C Generals 2

    i always enjoy these. i do hope the Next C&C (not counting the Tencent game) does come out. would be even better if the bust that bad boy to the Nintendo Switch as well. Proper C&C on the Go. And Thanks again Plokite_Wolf and ZEE again for contribution to the GVMERS videos, anything to get C&C image out there in a positive light.
  20. comander starlin

    EA and Micro Transactions

    So after all the Battlefront II scumbagery that EA did with Micro Transactions some Patents have been found to mess with our game play again. For me i hope that they don't find a way to mess with RTS games. i don't buy Micro Transactions i do DLC when it is story based but Shortcut Kits Skin Packs or even stupid pay to win i don't buy. But messing around with Matchmaking based on buying micro transactions is a D**k Move. this is one of the few times it should be balanced unless in a tournament mode and they you are asking for more unbalance.
  21. comander starlin

    EA and Micro Transactions

    i do feel that EA do bring it upon them self sometimes. certinly not helping out at the moement with the Battlefront Issue. but yes to patent somthing doesnt mean they will use it. but it also does put an potentual intent there as well. my only issue i see here is it falls a little into the casino way of getting people loose a few times win big then repeat... that also might explain why it is not in use... i just found it interesting. and yes not every one will fall into those traps.
  22. comander starlin

    MARS 2000 - oldschool RTS game inspired by C&C series

    If and when this game goes life is there a plan to Port to the Nintendo Switch as you are already developing in Unity it should make it easier as they prefer Unity Engine for their games. But this is looking Cool so i am down for it.
  23. comander starlin

    Red Alert Console Gaming Mechanics

    yeah it was a well built game on that system and it played well. i have always wondered if they were willing to give it another go, after games like Halo Wars on other consoles. i think it is a mater of finding the right system and also the right player base again. C&C 3 on the xbox was a bit clunky but it worked i just feel the halo system worked better for it. but in saying thaat touch screen has come in for the switch and for the ps4 they have the touch bar. so that is one system that can be utalised now.
  24. Red Alert Console Gaming Mechanics So for me i have spent a lot of time on theses games over the years, mainly the PS1 version. they are solid games but they all lacked one thing, the joystick support. the interaction is all done via the D-Pad. but don't get me wrong this still works it just requires a different way to think and it is very easy stuff up you group selection. but for the time this was a great way to prove these types of games can work on a gaming console. for the notes the Duel Shock controller didn't arrive until later that year so no joystick support. The base game still feels the same and plays the same, the only obvious drawback i found has been the speed of the game. it is very hard to get the speed right, to get the pacing of the game right you have to amend the games speed. when messing with the games speed the soundtrack also speeds up to more of a normal pace. The graphics are still great and get close to the PC contour part but if you ever wanted the best experience i would say PC in this case. but for the fun experience for the time playing this game on a TV was a worth while and opening it up to friends that have never experienced a game like it before was always entertaining. setting skirmish missions on it's hardest setting and seeing how long you can survive was always a great challenge. and made for some entertaining arguments on how to best defend the first onslaught before you could retaliate (chances of loosing very high). in all i give it a worth a play. but for me i feel we are due a re visit to these games. what i would like to see is the conversion to Unity Engine for the classic games and ported to the Nintendo Switch. i feel this is one way for EA to see how that console will go with something completely different. and also will be a good way to test the market of Command & Conquer fans and build new ones, as the Nintendo Switch is a fast and Growing Market and i am excited to see how system grows. the only challenge to the market will be Petroglyph at this point with 8-Bit Armies but that games has yet to drop so we will soon see. i am open to discussion on any of the topics raised here. and would like this topic to stay in the red alert subsection even if it sways a bit into Switch conversation the topic must keep back on the mechanics and how it could work.
  25. comander starlin

    2017 - A Year in Review

    i always liked these segments as it is a good awy to catch anything that i missed which was nothing this year bar a few new images of canceled games. but thanks for the news feed Polkite_Wolf.