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Everything posted by Nmenth
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Yeah, Sonic lowered the requirement for veteran status from 2500 posts to 1500 posts a few years ago.
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Hmm... didn't see any Mammoth Mk IIs...
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Changes from TW1.09 to KW1.00 Info Dump
Nmenth replied to TheHostileNegotiator's topic in Tiberium Wars / Kane's Wrath
Those are secrets for players to discover. Like hidden achievements, got to discover them all. -
So long as he has hair dye for his beard anyway.
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After finishing the original Cartoon and Conquer series, I had planned to write a new series set in the Generals universe. This project was called Cartoon and Conquer: Pathfinder. There were several differences between it and the first series: it was much more dark and serious instead of being comedic, each strip was a direct continuation of a single storyline, it was heavily researched for game and real world accuracy, and it had a much higher quality art style. Unfortunately, the artwork is what doomed the project. Each panel in Pathfinder took as long to draw as an entire issue of the first series. The simplistic art style of the original was an intentional choice to reduce the amount of time it required to draw, but it was often an embarrassment for me to look at, knowing that I could draw far better than that. Pathfinder was planned to take 20 pages to finish its story, but it quickly proved to be far too time consuming before I finished even one page. With about 6 panels per page, the 20-page story would have taken as long to draw as 120 issues of Cartoon and Conquer. Here is what was completed on Cartoon and Conquer: Pathfinder before I ceased work on it: This is actually intended to be the second page, but I started on page 2 instead of page 1 because page 1 was meant to be a preview of what was yet to come and I wanted to draw it in chronological order instead of story-telling order. The story was going to follow Sergeant Edmund, a USA special forces sniper (or Pathfinder) who was sent to assist China in the beginning of the GLA conflict before the USA officially entered the war. The exact timeline was during the fifth Chinese mission, Scorched Earth, but in different locations. Here is the Pathfinder storyline, it was not fully scripted yet, but the story for each page was pre-planned. Page 1: Opens with Edmund stranded alone in a spruce forest in the Tian Shan Mountains in Kyrgyzstan where he would contemplate how it all came to that, which would lead to the next several pages being a flashback. Page 2: (above) Was how everything started with him being assigned the mission by Captain Bergstrom in the Pentagon. Page 3: Edmund meets the rest of his team, Sergeant Alex was another sniper and corporals Theodor and Henri were their spotters. They would meet Captain William, who would fly them to South Korea then cross China from the East to reach the Aksu Wensu airbase near the hot zone on the western border in a small Shaanxi Y-8F-600 so the GLA wouldn't know they were coming. Page 4: The GLA shoot them down anyway. Edmund's companion sniper team, Alex and Henri are killed, but William, Edmund, and Theodor survive. Page 5: William, Edmund, and Theodor have to head to their Chinese liaison by foot. William would be frustrated as to why the GLA would have been set up that deeply into China and bother shooting down a small cargo plane. Page 6: They meet Colonel Burton and a CIA agent who tell them that their Chinese contact, Lin Zhong, who was supposed to coordinate their mission, was abducted by the GLA and they would need to rescue her first. Page 7: All of them meet Black Lotus and another hacker who join them to attack the GLA base that is supposed to be holding Lin Zhong captive. Page 8: Burton, Edmund, and Theodor assault the GLA base, but the attack goes horribly wrong as the GLA seem to be expecting them and Theodor is killed. Page 9: Burton is also wounded, and there was no sign of Lin Zhong at all, so they quickly decide the mission is a complete failure and retreat. Page 10: They return to Black Lotus and Burton decides Edmund should continue the mission without Lin Zhong. The GLA are mining uranium in the Tian Shan Mountains and must be stopped before they can use it to build dirty bombs, or possibly even nuclear weapons. Page 11: Black Lotus helps Edmund and William steal a GLA cargo plane to fly into Aldastan so the GLA won't shoot them down again. Page 12: It is revealed that the CIA agent was working for the GLA and told them about the Shaanxi Y-8F-600, lied about Lin Zhong's capture to lead the team into an ambush (in reality, Lin Zhong is coordinating Scorched Earth), and now betrays Black Lotus to inform the GLA about the stolen cargo plane as well. Page 13: Edmund and William are shot down over the Tian Shan Mountains. Both survive, but Edmund will need to complete his mission alone while William tries to make his way back to China to arrange new transport to get Edmund out. Page 14: The GLA know Edmund is in the Tian Shan Mountains now and Jarmen Kell, who is present at the secret uranium mine, heads out to kill him. Page 15: Edmund is able to find the uranium mine, which is protected by a full GLA military base, including Scorpion Tanks. Page 16: Edmund infiltrates the mine and sabotages it, but is found by Jarmen Kell and the two shoot at each other. Page 17: Edmund escapes from Jarmen Kell as the GLA soldiers begin chasing him with Technicals and Scorpion Tanks. Page 18: A Chinese Helix, along with a USA Comanche, arrive. Captain William is piloting the Comanche and begins raining missiles down on the GLA vehicles. Colonel Burton mans a minigun from the side of the Helix and shoots the GLA soldiers. Black Lotus is also on board. Page 19: As the Helix picks Edmund up, Black Lotus informs him that they brought something special from General Tsing Shi Tao. The Helix drops a nuclear bomb on the uranium mining base. From the distance, Jarmen Kell quietly watches the rising mushroom cloud. Page 20: The GLA are angry that their uranium mining operation has been destroyed and blame the CIA agent for not giving them enough information. Since Black Lotus knows he was the one leaking intelligence to the GLA, he is no longer useful and they murder him.
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Cartoon and Conquer: Pathfinder (dead project)
Nmenth replied to Nmenth's topic in Cartoon and Conquer
Um... no. -
Remasters C&C Remastered - Mod Support, Open Source and LAN
Nmenth replied to Plok's topic in Command & Conquer News
I'll wait to see the full animated sequence before passing judgement. I see some puffs of dust ahead of the shockwave for some reason, and if the fireball is already this big while still bright white, it might be a bit oversized for the low-yield tactical nuke they should be using in a battlefield setting. A nuke of that scale will certainly reach the cannon that fired it. That lump on the right side looks like the beginning of a secondary fireball, which is common in animated mushroom clouds, but very rare in real ones. I don't really have a problem with that though, as double fireball nukes look more impressive and a realistic depiction of a low-yield tactical nuclear explosion would probably be underwhelming. -
Nmenth's Research Lab isn't being written anymore, but disc grenades were covered in the Grenades article.
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What is meant by Divination in Tiberian Sun?
Nmenth replied to ApornasPlanet's topic in Command & Conquer: General Discussion
But tiberium isn't an element... -
Be aware of last post dates and try not to necropost two-year old topics.
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You necroposted this from 2008. Don't do that.
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Does anyone feel that 2020 is the end of the world as we know it?
Nmenth replied to PurpleGaga27's topic in Off-Topic Discussion
Abraham Lincoln's administration saw the largest number of American deaths, mainly due to the civilwarovirus epidemic. -
Interesting you would say that...
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He returns every four years to proclaim his love for C&C and that he is a GAYLORD. 2007 2011 2015
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How to remove hunter seekers
Nmenth replied to Sombrero123's topic in Command & Conquer: General Discussion
You could mod them out. -
Too bad they weren't able to get a hold of the raw footage. The upscaling isn't horrific, though it does get a bit wonky in some spots, like the truck driving up the hill.
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Custom maps - AI doesn't build
Nmenth replied to viinez's topic in The Ultimate Collection / The First Decade
Which game? -
Need help about link
Nmenth replied to sznk1337's topic in The Ultimate Collection / The First Decade
We had to take down the content we were hosting at his insistence. There may be an alternative soon. -
How to "transfer" units and buildings from Yuri Revenge to RA2?
Nmenth replied to Serron's topic in Red Alert 2 / Yuri's Revenge
They will be found in various locations. I've never attempted to transfer a unit backwards, so I'm not sure what all the challenges in doing so may be, but I do know that not every unit will be compatible. -
First letter is faction (C=civilian), second letter is palette (A=arctic), next two are location (WA=Washington DC), the rest indicate the specific structure. In this case, the PrerequisiteOverride is pointing to the pieces of the Pentagon. If this comes from the unmodded rules, then this is for the SEAL being craftable if you own any piece of the Pentagon.
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Superweapons icon on right side of screen missing
Nmenth replied to Jebus_Cries's topic in Generals / Zero Hour
Default Generals doesn't have icons. Zero Hour does. -
FinalAlert Map Editor broke
Nmenth replied to Reaperius-17's topic in Red Alert 2 / Yuri's Revenge Maps & Modding
That... is a weird bug. I have never seen anything like it. -
We can't keep the site alive by ourselves. This forum requires an active community too.
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Disable MONEY CRATE
Nmenth replied to Prophetly's topic in Red Alert 2 / Yuri's Revenge Maps & Modding
Be patient, these forums do not see extremely high traffic. -
need with my .Mix files
Nmenth replied to salvion's topic in Red Alert 2 / Yuri's Revenge Maps & Modding
If you aren't planning on publishing the mod, you don't even need a .mix, you can just leave the files loose in your directory. A .mix would only make it cleaner.
