Jump to content
Sign in to follow this  
RST007

Need some kind off stupid help (noobquestion)

Recommended Posts

Hi all,

 

I'm new on this forum, so i hope this is the right forum to ask this.

First i'm not new in editing Red Alert 2 / yuri's revenge, i did it for a pretty long time a few years back, just forget everything.

This morning i started again, tried to add some simple changes.

ok my problem: I added a new unit called Medic, everything works, exept for a few small details:

 

1) my Cameo is fine, but i still get the message "missing cameoname:medic" instead of the normal name of the unit:

-> i added 2shp's called medcicon.shp, and medcuico.shp, then added in the directory of my game the file Medic.shp

 

2) i don't get any sound to know i'm healing a unit (dunno how to do that anymore, add a costum sound to an action)

3) how to change the icon to an attack icon for the medic (i want to make a medic sign or something)

 

i used the following sequence in art.ini

 

[MedicSequence]

Ready=0,1,1

Guard=0,1,1

Prone=86,1,6

Walk=8,6,6

FireUp=164,6,6

Down=212,2,2

Crawl=86,6,6

Up=228,2,2

FireProne=164,6,6

Idle1=56,15,0,S

Idle2=71,15,0,E

Die1=134,15,0

Die2=149,15,0

Die3=0,1,1

Die4=0,1,1

Die5=0,1,1

Paradrop=244,1,0

Cheer=245,8,0,E

Panic=8,6,6

 

the unit code:

 

[MEDIC]

Cameo=MEDCICON

AltCameo=MEDCUICO

Sequence=MedicSequence

Crawls=yes

Remapable=yes

FireUp=2

 

then in Rules.ini added the following:

 

XX=MEDIC

 

and added this to the units:

 

[MEDIC]

UIName=Name:MEDIC

Name=Medic

Category=Soldier

Primary=Heal

Secondary=VirtualScanner

Prerequisite=GAPILE

CrushSound=InfantrySquish

Strength=125

Pip=red

Armor=none

TechLevel=4

Sight=6

Speed=4

Owner=British,French,Germans,Americans,Alliance

AllowedToStartInMultiplayer=no

Cost=600

Soylent=300

Points=5

VoiceSelect=CivAllSelect

VoiceMove=CivAllMove

VoiceAttack=CivAllAttackCommand

VoiceFeedback=CivAllFear

DieSound=CivAllDie

Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1}

PhysicalSize=1

MovementZone=Infantry

ThreatPosed=0

SpecialThreatValue=1

GuardRange=8

SelfHealing=yes

ImmuneToRadiation=no

ImmuneToPsionics=no

PreventAttackMove=yes

Bombable=yes

Trainable=no

Size=1

AllowedToStartInMultiplayer=no

IFVMode=0

 

added this to the weaponsection:

 

; medic heal weapon

[Heal]

Damage=-45

ROF=75

Range=3

Projectile=Invisible

Warhead=Organic

Speed=100

Report= ;A heal sound. Add one

 

 

i'm not lazy to search trough forums and i want to learn everything myself, but i would be very thankful to some1 who doesn't mind to give me some help, maybe even an email adres or something, so i can ask some of this beginners questions.

 

 

i hope i didn't break some forumrules,

 

Kind regards,

 

Robin

 

Share this post


Link to post

2) HealCrate is global though, it might be better to make a new one in SoundMD.ini like

 

[soundList]

xxx=Healer

 

[Healer]

Sounds=gcraheal

Type=normal

MinVolume=75

 

Share this post


Link to post

ok txs guy's,

 

i gonna try it, this evening.

 

P.S. if i use npatch how would i change the icon to attack?

 

 

Thanks for these good fast reply's

 

regards,

 

Robin

Share this post


Link to post
2) HealCrate is global though, it might be better to make a new one in SoundMD.ini like

I've used it for years with no adverse effects. Even Deez used it back in the day.

 

P.S. if i use npatch how would i change the icon to attack?

You'll have to read the patch documentation. I don't remember off the top of my head.

Share this post


Link to post
I've used it for years with no adverse effects. Even Deez used it back in the day.

I don't expect it to have adverse effects, it would just sound odd being global.

Share this post


Link to post

The enemy doesn't hear it, just you do. That would only be the side effect as I've had it in use for so long that I just forget about it.

Share this post


Link to post

Ok it worked, this is nice already, also added a new tank, it's all coming back.

 

thanks guy's for your help ;)

 

regards,

 

Robin

 

Share this post


Link to post

i think its much easier to add vehicles

Share this post


Link to post

This topic is five years old, keep an eye on the last post's date and don't resurrect dead topics.

Share this post


Link to post
Guest
This topic is now closed to further replies.
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

×