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RA3 Uprising Unit Profile - Soviet Grinder

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You have seen the new wallpaper, now check out the unit profile for the Soviet Grinder on the Official C&C Site. As always, there is a short in game video, concept art and extra information. Here is a sample....

 

normal_concept21.jpg

Chews through anything - Though lacking conventional weapons, the Grinder can tear through any surface targets in due time. In general, the bigger the target, the longer it takes for the Grinder to chew it up and spit it out. Victims of the Grinder are helplessly trapped in place as the vehicle does its work.

 

Turbo-charged - Normally the Grinder isn't the quickest vehicle in the Red Army. To address this, an industrial-strength turbocharger substantially increases top speeds. Note that the turbo speeds cannot be sustained indefinitely due to the Grinder's inability to displace all the heat efficiently.

Click here for the full Soviet Grinder profile.

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Interesting unit with a unique story relating to road rollers.

However I find the turbo speed relatively slow in the video. I dunno.

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the B model could easily be a GDI Tiberium Harvester :P

 

very nice models! though the final result is very defferent from the pre-models, especiallly in the sharp roller earea.... now its indeed more soviet :)

 

about the turbo mode, maybe it seems a little slow cause its zoomed in, if it can keep up with this allied Riptide ACV its fast in imo.

 

attack animation could have been a little more dramatic, like moving upand down a little bit, maybe it makes a good noise thought who knows....:(

Edited by Johnnyxp64

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They call that an animation?! It's just ******* sitting there next to the tank while it sparks. That's horrible.

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The "attack" animation doesn't look that great. It just kind of stops in front, and does its thing, whilst the wheels are still moving. Would be much more epic to have it slowly suck up the unit or something.

 

But it will suffice, prepare to be crushed! ^_^

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The "attack" animation doesn't look that great. It just kind of stops in front, and does its thing, whilst the wheels are still moving. Would be much more epic to have it slowly suck up the unit or something.

 

But it will suffice, prepare to be crushed! ^_^

 

and the 3d render is no much more detailed compaired to the actual 3d in game model, look the chains tha move the "wheel weapon" also the entire unit its more slim and a little longer...

 

but the most disapointed is the attach animation, i have to agree

yeah the attack could be something like you say or make the unit move - shake like crazy and rize up its tale or nose, after all they can use the Physics engine to do its magic!

 

i made very fast this draw, i know its funny ok , but you can get the meaning on what i imagine as an attack effect :P

 

 

:rolleyes:

attackmode.png

Edited by Johnnyxp64

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They call that an animation?! It's just ******* sitting there next to the tank while it sparks. That's horrible.

The animation is there, just bland. I'd agree that a "devouring" animation would look much better.

 

EALA is great though when it comes to animation diversity.

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