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Silverthorn

MyCnC CommandCom C&C4 Report

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While I was stumbling around back in the Den. Lion posted MyCNC's report, originally written in Chinese but the English version can be found here,

http://forums.commandandconquer.com/jforum...list/20902.page .

 

From what I'm reading there, it is pretty sad that I have to agree with the people over there regarding where C&C4 is heading. Yes, C&C4 looks like a "World in Conflict" clone, I was afraid someone will say out something like that against C&C4. My heart just felt even more depressed already since after the Soldier's Head design is gone (Even though it's still in alpha stage, Sonic, you can never be too sure if the devs will keep that current X design poster) including adding the insult of copying & pasting on that existing X design poster. Ooo, Brett & Adam, I wish you all could save us when you see how the franchise is in right now!

 

Lastly, here's MyCNC's quote regarding what the market is up to now today. And I have to agree, not to mention there's "Left 4 Dead 2" & "Call of Duty 6 : Modern Warfare 2".

 

As far as I am concerned, I do not want C&C4 to become the next WiC, I believe C&C should standout and hold its own in the RTS market, unfortunately the RTS market is shrinking. Casual games and FPS are gradually taking over the traditional gaming market, the move to appeal to younger gamers and simplification of games increased the masses of people who are targeted as gamers. EA’s decision to develop new markets is perfectly understandable. Yet forsaking C&C core values to appeal to new markets may be a dangerous move. In the end, please allow me to borrow a quote from Red Alert to conclude this report.

 

Time will tell! Only time will tell!

-Albert Einstein (Red Alert 1 opening cinematic)

Edited by Silverthorn

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I seriously need to see some gameplay video to know how bad the direction of C&C4 is going. I'm not keeping my hopes too high for the box art, Silverthorn, although it may be subjected to changes I believed its just the units concept art changes.

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Even if I watch the gameplay video, I doubt the MyCNC author maybe correct when he mention the C&C4 gameplay is as similar as World in Conflict. I may not play that game because I hate RTT, but copying or cloning from other games is just so wrong! Once C&C leaves its roots, hostile game companies can steal the original C&C ideas and may apply them to their games. Imagine Starcraft 3 with MCVs & sidebars.

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The current version of C&C4 we played has no resource in the traditional sense, according to the developers, the resource in the game will be the player’s time and Command Points (CP), also known as population cap. A Titan may cost 5 command points, so in a match capped at 50 points per player the player can only build 10 Titans. When you lose a Titan, the 5 CP becomes available for use again. In many previous interviews, Tiberium Control Nodes or TCN was introduced, those function similarly to their BF series counterparts. The difference with the BF series, however is that in C&C4 if you control more TCNs than your opponent, then the respawn zone of the opponent will decrease. When that number decreases from 1000 to 0, then they lose.

 

Well at least now I understand the 'economy' model of the new game now... I'm not critical of this information - just curious of how it works.

(IMO a 50point/10unit pop cap is no fun... a pop-cap that allows at least 50 units is better. I would suggest that large tank battles are a core facet of C&C gameplay, and this is a mechanical replacement of the commando mission.)

 

During the Q&A session after the play testing, nearly everyone was actively involved. Most people consider this to be a good game (for most people this type of game mode is still pretty fresh) However, the most common response was that the traditional C&C elements are almost gone. So this is what happened next:

The producer asked: who wants the traditional C&C base construction to return to C&C4?

Then nearly every one raised their hand.

 

While the thread later on disputes "everyone" sticking their hand up, apparently a majority did. I continue to believe that the crawler mode should remain, but not replace the base-building mode, but unless the game gets delayed - which I can't see that happening, I also don't see base-building returning in full force.

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Large tank battles are kind of fun, but tank spam can be really annoying, especially when they're overwhelming, they're very hard to counter. RA3's tank spam is not viable and is less difficult to counter, but C&C3's is just a little overkill. :(

 

And yeap, the devs maybe very unhappy to see the community demand the return of base-building, but with the whole thing become not completely originally C&C, it really breaks many fans' hearts, and I'm one of them. Gameplay maybe one thing, but the boxart & the lack of CGI (Once promised in RA3 turned empty upon release) is another.

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All I saw on that site was all the booth babes. :P haha

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Silverthorn...You really should calm down about the box art. First of all, it's most likely not going change, and second, it's not that big of a deal. If you don't like the major changes of C&C 4 then I completely understand, but the boxart is such a tiny aspect, I wish you would stop making a big deal out of it.

 

Let it go, man.

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You tell me similar to Sonic, those who support EA will say, just go away with it & deal with what EA is giving including their own designs. I don't care! Those Soldier's Head matches with my Westwood C&C collections, but when C&C4 is not using the Soldier's Head, it CANNOT match with my collections on the shelf. So for me, I'm not gonna keep that C&C4 EA-made X design box, I rather burn it and keep the disc instead. So much for an insult, but that's the sign of what I'll do.

Edited by Silverthorn

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And we all feel bad about your mismatching shelf, Silverthorn, and some of us agree that their box arts are below Westwood's standard, but we don't want to hear about it every single time you post.

There comes a point when someone repeating themselves becomes tedious, it is beneficial to recognize that point.

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Yeah, I always intend to forget so I keep on repeating, that happens. The simplest way to just keep those repeating facts I create is by just IGNORING them. Are they bugging you so much?

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Silverthorn I appreciate your passion, enthusiasm and dedication to C&C. That's what our forums (and community as a whole) needs the most, fans who appreciate the franchise, both the old and the new

 

But raving on about the box art is getting annoying. The Westwood soldier head designs were not wizz bang exciting you know. In fact when I look at the boxes for other PC games, Xbox 360 games I have they are just box covers to me. I don't care if the C&C boxes don't match, its just a box.

 

Going on a saying you will burn the C&C 4 box just makes you look silly.

 

Think of it this way. Westwood is gone, and EALA is not Westwood. Westwood's marketing people designed the box art they liked to match their products in the early days, and EALA have done the same for the modern C&C games.

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Alright here's the thing, Silverthorn. Yes, all of us heard you and your comments on the box art and stuff. I have to agree what you said. But unfortunately, trying to repeat the discussion on the same issue over and over again in CNCNZ will not solve the problem. I'm sure every CNCNZ folks have heard you loud and clear. But I also noticed that you continue to repeat the criticisms over and over in multiple threads, it kinda p*ssed off more and more folks here, to the point where some of these folks would start to argue with you, or even chose to use the ignore feature found on the forums, basically blocking your comments on their monitors, no offense.

 

I'm sure you are very very frustrated on the box art issue, and many other C&C4 issues. All I can say is, we have heard your comments loud and clear. I honestly think the best way of getting about this is to cut down on repeating the same issues again, because we have heard you loud and clear.

 

Cheers. :)

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Yeah, I might as well as just shut up by now already. Or most of all, ignore the contents when they're not comfortable for me. Hopefully once C&C4 is done, it'll be my last game. Thanks, Mal.

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Back to topic... :P

 

I'll repost what I put in the topic on the official forums:

This goes against what most people would say/think, but honestly I am glad they're changing it a bit..yes, the traditional RTS formula is fun, but after a while, it seems like all you get with each new game is a change in units/abilities, with just a few things added here and there.

 

Actually, I didn't buy RA3 yet for that reason (though I will at some point to complete my collection), but I will certainly buy C&C 4 BECAUSE it is different, not to mention the last game.

 

Thoughts?

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Well at least now I understand the 'economy' model of the new game now... I'm not critical of this information - just curious of how it works.

(IMO a 50point/10unit pop cap is no fun... a pop-cap that allows at least 50 units is better. I would suggest that large tank battles are a core facet of C&C gameplay, and this is a mechanical replacement of the commando mission.)

 

While the thread later on disputes "everyone" sticking their hand up, apparently a majority did. I continue to believe that the crawler mode should remain, but not replace the base-building mode, but unless the game gets delayed - which I can't see that happening, I also don't see base-building returning in full force.

 

Well, I have to say about 90% raised their hands. I was one of the few who didn't raise his hand. Mind you, I think some people automatically raised their hand; it's a group thing ;)

 

All I saw on that site was all the booth babes. :P haha

 

I hope you can appreciate the pirate, bunny and military booth babe pictures in the CNCNZ CommandCOM gallery then :welcome: . But I didn't get that many... this guy was there only for the booth babes?

I'll repost what I put in the topic on the official forums:

... but I will certainly buy C&C 4 BECAUSE it is different, not to mention the last game.

Thoughts?

I will buy C&C4 if it will be a good game, and secondly because it is the conclusion of the saga. My :2cents:

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That will have to depend on how the beta goes first, we know what to do if the game turns out either good or bad.

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Like I've been saying, it may not be exactly like you want it (in fact, I can guarantee that), but it WILL be a good game; that I'm sure of.

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Despite we already know the game plays as similar as "World in Conflict", I wonder if casual gamers may give a good rating to the game. If it rates 3 STAR or below, then I feel pity for EA for what they had done.

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I would fell pity for any company which that happened to :P (well, almost..)

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C&C games from TW onwards have been getting 70+ in reviews (you may have to check that) so i don't think C&C4 is going to be drastically different. EALA are able to churn out reasonably good games one after the other.

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C&C games from TW onwards have been getting 70+ in reviews (you may have to check that) so i don't think C&C4 is going to be drastically different. EALA are able to churn out reasonably good games one after the other.

 

Seriously don't bother trusting the scores of the reviews too much. They can be biased, or paid by other people to write well of a certain product.

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paid by other people to write well of a certain product.

 

I could possibly agree of what you said, Mal. Imagine those reviewers are getting highly paid just to review a good game when it actually turns out to be ok. It's just like bribing to cover the rusts while all the shiny stuffs are revealed.

Edited by Silverthorn

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I do not think it will be a bad game. In fact, EA does ok games. There is a reason why they have games like Battlefield, Spore, the sims, NFS.

 

But we are talking about C&C. Something as big as C&C should go out with a bang.

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