Jump to content
Sign in to follow this  
Plok

Red Alert Synergy Mod Development Comes To An End

Recommended Posts

After the ModDB profile for the Red Alert Synergy mod for Red Alert 3 disappeared, development on the mod has officially stopped. No one knows why SighNapse and R3ven called it quits with the mod, as all questions regarding the reason of ceasing all work received a mysterious or no answer. R3ven has uploaded the final build of the mod on ModDB, not to disappoint the fans who've waited all this time to see a full release. Fans are asked not to report bugs, as Hexagon Mods isn't interested in continuing the project in any way.

 

S6IJ5.jpg

 

Hexagon Mods still works on Advance Wars: Frontline and Paradox. All comments on this situation can be written here. It's sad to see such an ambitious project end this way, especially when it gets a wide fan base like Synergy did.

Share this post


Link to post

Sad to hear that, but I know that RA3 Paradox is more popular than RA3 Synergy overall.

Share this post


Link to post

This build isn't quite what I was expecting... most of the units can't even fire. Some strings are missing, and it's hard to differ units that look similar but have no description.

  • Upvote 1
  • Downvote 1

Share this post


Link to post

R.I.P. Synergy! I hope you let someone else continue the project if they wanna!

Share this post


Link to post

Alex_06 tried to ask Hexagon to let him finish the mod himself, but they didn't permit him. No one is allowed to use any assets from this build.

Share this post


Link to post

We really had no documentation we were working with ourselves, there was no way for someone else to finish it for us :/

 

Also, why was the thread cleared of messages?

Edited by Huhnu
  • Upvote 1

Share this post


Link to post

Alex_06 tried to ask Hexagon to let him finish the mod himself, but they didn't permit him. No one is allowed to use any assets from this build.

However if people are willing to start from scratch and make a good job of Yuri I am willing to assist. The assets we used are not that good in RA3. That build demonstrates this fact. Edited by SighNapse

Share this post


Link to post

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

×