Plokite_Wolf 236 Posted May 29, 2018 On 22nd May, South Korean fansite Red2.net uncovered a set of concept art by Michael Phillippi which was apparently part of a mobile Command & Conquer game. Considering how these images were uploaded to his ArtStation profile over a year ago, and how game developers always announce games before having their art uploaded and impose NDAs on their staff, it is safe to assume that this game was cancelled by the time of the upload. The game was apparently merely called Command & Conquer (sounds familiar?) and its logo used the design only ever seen in the original 2006 logo for Tiberium Wars. We believe this art is legitimate, as proven by the rest of Phillippi's profile that shows his work on Warhammer Online: Age of Reckoning and the much-hated Dungeon Keeper Mobile, among other EA-published projects. Naturally, we've mirrored all of this art in our gallery for safe keeping. UPDATE (30 May): Updated gallery with two environment concepts by another ex-Mythic employee, Eric Polak. 1 Share this post Link to post
Stygs 25 Posted May 29, 2018 (edited) Well, the yellow blue robot in the header is clearly a redeemer while the soldiers next to it seem based on RA2 tesla troopers, so I guess it was made after KW. The concepts on the bottom of the page look like Forgotten vehicles (using GDI parts like the slingshot cannons), so it might either be early ideas for a second TW addon or (more likely) it might have been an early idea that later lead to Tiberium Alliances. EDIT: One of the drawings has a TT Titan in the corner, so I guess they would have been made after TT. Edited May 29, 2018 by Stygs Share this post Link to post
Plokite_Wolf 236 Posted May 30, 2018 According to Phillippe's portfolio, the game was made by Mythic. The latest possible point of development was 2014. Share this post Link to post
Plokite_Wolf 236 Posted May 30, 2018 More concepts found, this time by ex-Mythic artist Eric Polak. Mirrored to the site. https://www.artstation.com/epolak Share this post Link to post
irfanati 1 Posted May 30, 2018 On 29/05/2018 at 11:27 AM, Plokite_Wolf said: On 22nd May, South Korean fansite Red2.net uncovered a set of concept art by Michael Phillippi which was apparently part of a mobile Command & Conquer game. Considering how these images were uploaded to his ArtStation profile over a year ago, and how game developers always announce games before having their art uploaded and impose NDAs on their staff, it is safe to assume that this game was cancelled by the time of the upload. The game was apparently merely called Command & Conquer (sounds familiar?) and its logo used the design only ever seen in the original 2006 logo for Tiberium Wars. We believe this art is legitimate, as proven by the rest of Phillippi's profile that shows his work on Warhammer Online: Age of Reckoning and the much-hated Dungeon Keeper Mobile, among other EA-published projects. Naturally, we've mirrored all of this art in our gallery for safe keeping. UPDATE (30 May): Updated gallery with two environment concepts by another ex-Mythic employee, Eric Polak. really really.....shame.............! EA guys really don't know how to make games .............. Share this post Link to post
PurpleGaga27 19 Posted May 31, 2018 I never knew at the very beginning of C&C3's development EA wanted a C&C mobile game at that time when iPhone and Android smartphones barely got implemented! 1 Share this post Link to post
Plokite_Wolf 236 Posted May 31, 2018 2 hours ago, PurpleGaga27 said: at the very beginning of C&C3's development Leave it to zocom to completely make up a time frame on no basis at all... Share this post Link to post
PurpleGaga27 19 Posted May 31, 2018 14 hours ago, Plokite_Wolf said: Leave it to zocom to completely make up a time frame on no basis at all... Ah, I found out it was around 2014. I doubt if EA is re-using canceled material from that for a new rumored (and unannounced) C&C mobile game this year. Share this post Link to post
TaxOwlbear 20 Posted June 1, 2018 On 31/05/2018 at 6:17 AM, PurpleGaga27 said: I never knew at the very beginning of C&C3's development EA wanted a C&C mobile game at that time when iPhone and Android smartphones barely got implemented! I doubt that. The first iPhone came out a couple of months after Tiberium Wars had already been released, and Android wasn't released until a year later or so. Share this post Link to post