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Luk3us

RA2 AI Mod

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Any RA2 AI "boost" mods. You know make the AI smarter and slightly more difficult to kill. I know lots of mods come with some sort of AI upgrade but I just want that, not all the extra units and things that come with them.

 

And for RA2 only, not Yuri.

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DeeZire perhaps has the best AI I've seen.If you remove the units (just get a vanilla RA2 rules.ini) and it should work without a problem.

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No it won't since he's using mod only units. The game will crash when the AI tries to use that trigger.

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Well,I know of that mod and the AI upgrade v2 made by DCoder and OmegaBolt,but it's for YR.Perhaps if you get it and remove the YR units...

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Well I don't know then...

 

I don't think there is such a thing for RA2...

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Oh well.. Cheers none the less. ;)

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Do it yourself. Not really that hard, once you know what you're doing

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Well,it would take him atleast 1 day to make a nice AI,but it will be worth it.However,you could just play YR and some AI mod...

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or just play online against real people. Even if they do spawn grizzlies cause they are n00bs, you and all of your infinite stratagemic powers should be able to defeat them :wink:

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What's wrong with spawning grizzlies :roll:

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nothing in my book. But a lot of people complain when they get tank rushed, cause they cant handle it :P

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You can't handle my AI. :twisted:

 

It's not just tank rush... it's an everything rush. Conscript ownage.

 

Seriously, I lost to my AI because of a Conscript rush. :|

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i've had that happen to me. Not on vanilla AI, mind you

 

Conscript rush and Paradrop are the reason why I keep a few seals or snipers scattered around

 

If Im the Soviets, then dogs and more conscripts

or Deloators :twisted:

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SEALs are extremely useful against paradrops. I always keep one around in my base. I even destroyed some n00b's base with one single SEAL and an IFV, just after he rocketeer-rushed in the beginning.

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The fact that you stopped a rocketeer rush says something about your micromanagement skills. Unless it was a weak rush :wink:

 

I remember a game I played once, it was 3 vs 3, and one of my allies brought a bunch of seals into a base through the water side via amphib transport, and the guy who's base it was kept typing things like "wtf?!" and "how did they all get in there ?!?! cheater!!!!!!!"

 

The rest of us laughed and sent Black Eagles to fly circles around his base. I think its kinda funny when someone isnt paying attention and suddenly half their base is gone and an Elite Seal is standing there mowing down his infantry. Especialy cause its happened to me before :P

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The fact that you stopped a rocketeer rush says something about your micromanagement skills. Unless it was a weak rush :wink:

 

Nah, he was just stupid, he kept aiming at my CY. He didn't even move 'em. He was quite a n00b :/

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Killing the Conyard ala Rush is a job for Black Eagles.

 

Rocketeer rush needs to hit aa first, then wf, then barracks (to keep them from building any more) then your choice of power, radar, refinery, cy ect

 

Id hit the refinery next to stop the cash flow, then pick the rest apart. ALways reinforce any rushes with additional units as they become available in 2's and 3's.

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See. Good things come to those who wait. :)

 

Cheers dude.

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