gammyleg 0 Posted April 21, 2006 Can anyone fill me in on the full story behind these? I assume they are now obsolete, but damn, if they were c3s green zones, then sweet! The GUI that goes with this looks interesting, I hope its similar to RA2s. IMHO, the sidebar was the best thing from RA2. Share this post Link to post
Saracen 16 Posted April 21, 2006 This was indeed the Westwood C&C 3. However EA have taken the existing code and have used some of it in the new C&C 3. Alot of the concepts and such are being considered for this new C&C, but one thing remains true, the storyline is remaining pretty much the same as Westwood wanted it. Louis Castle is making sure of this! :wink: Most presumably these pictures were from the Safe "Green" Zones. If anything EA have actually made the game alot more futuristic than the Westwood counterpart. Share this post Link to post
Sonic 296 Posted April 21, 2006 They were not screen shots, just artist concepts created back in 2002. Have a look at a whole bunch more here http://www.cncnz.com/games/cnc3/concept_old.shtml There is also an old concept C&C3 Mission Briefing Video showing the proposed interface etc.... Share this post Link to post
-NickoheaD- 0 Posted April 21, 2006 Hmm, though Tiberian Sun had a very 'apocalyptic' feel to it. Everything was rundown and overrun by Tiberium. I'm presuming we never saw a green zone in that game. Share this post Link to post
Thierry 0 Posted April 21, 2006 I recognize that sandbag texture on the bottom left...its the same one in Generals :/ Share this post Link to post
Guest MadBadger Posted April 21, 2006 If it was done on the SAGE engine wouldnt it have just been easier importing gen stuff than skining new sandbags? Thou if they are using an upped version of SAGE im betting we haven't seen an actual image from the new engine yet Share this post Link to post
gammyleg 0 Posted April 22, 2006 Hmm, though Tiberian Sun had a very 'apocalyptic' feel to it. Everything was rundown and overrun by Tiberium. I'm presuming we never saw a green zone in that game. I dont think there were any Green Zones in the TS worlds Maybe the tacitus has unlocked the ability to reverse the Tiberium overspread, thus green zones being made. It fits in with how ea are saying GDI are trying to convert more and more of the earth in Green zones. Anyone find it slightly ironic that the healthy zones are green/blue zones - the same color as Tib? Share this post Link to post
Luk3us 63 Posted April 22, 2006 I rather liked the whole apocalyptic feel of TS. I hope C&C 3, isn't filled with shopping malls and soccer moms... Share this post Link to post
gammyleg 0 Posted April 22, 2006 Dont get me wrong, that look is great, but a bit of diversity is good. And dude. Soccer moms are hot! Share this post Link to post
Guest MadBadger Posted April 22, 2006 I hope C&C 3, isn't filled with shopping malls and soccer moms... Woops.... Did i accidentaly drop a nuke >_< My bad Share this post Link to post
aaaalex06 0 Posted April 26, 2006 whats the green zone i have been hearing about also can some 1 tell me if C&C 3 will be a 1st person or a 3rd person please some 1 help me out Share this post Link to post
Saracen 16 Posted April 26, 2006 C&C 3 will be a standard RTS game, it will not involve any 1st or 3rd Person views, although it's certainly possible they may extend the camera views. Green zones are where Tiberium does not live. This is where GDI have either managed to elimainate Tiberium infection, or it's closer to to the polls and desert region where Tiberium Cannot survive. Other zones from Blue to red indicate the level of Tiberium Infection. Red being unhinhabitable areas. Share this post Link to post
TheBlackOut 7 Posted June 3, 2006 One thing that bugs me is that EA could of made a new engine by now and put C&C 3 on it, but oh well. :? Share this post Link to post
Sonic 296 Posted June 3, 2006 I disagree, the SAGE engine is the perfect platform. EA are simply doing what Valve are doing with their Source engine. The version of the SAGE engine that will power C&C3 will be very different to the one you have seen in Generals. Share this post Link to post
TheBlackOut 7 Posted June 3, 2006 Its an okay one... But really, with the time they've had... They could of made a great new engine... (Also, the source engine needs to go away already... ) Share this post Link to post