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C&C 3 Patch 1.06 Released

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Patch v1.06 for Command & Conquer: Tiberium Wars is now available for download. Patch 1.06 makes the following changes.

 

Version 1.06 Patch Notes - July 16, 2007

 

This patch for Command & Conquer 3 changes the way that disconnect stats are recorded during ranked and unranked online matches, addresses a critical exploit, and fixes a number of other bugs.

 

Tracking Disconnects

- Changed the way that disconnects are reported. Now, whenever the game detects that a disconnect has occurred in a 1v1 match, both players are awarded a disconnect stat -- neither player is given a win or loss stat.

 

Exploits

- Fixed an exploit that caused any unit or structure to become invincible if force-fired upon by a Mammoth Tank that had been upgraded with Rail Guns.

 

Other Bugs

- Fixed a bug that caused the Nod Cloaking Field power to deduct up to 6,000 credits from the Operations Center. The power now correctly deducts 3,000 credits.

 

- Fixed a bug that allowed players in the online lobbies to /tell and /invite users that had marked them to be ignored.

 

- Players can no longer send /tell messages to other players as observers during a multiplayer match.

 

- Fixed a hang that occurred when users typed /friend or /invite without a corresponding name.

You can use the auto updater when you connect to play C&C 3 online to get this update or just grab it using the link below.

 

dl_icon.gif Command & Conquer 3: Tiberium Wars Patch v1.06 | English (134 MB)

 

Other language versions are available here.

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I strongly suggest manual download or non-EA sites. EA auto updater or w/e is a real bitch.

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Use auto updater, because if you don't instead of downloading 24Mb for the patch, you download 134Mb....

 

But of course if its screwy for you, which it wasn't for me, then yeah. Your screwed. :P

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i had to download it off the site, but wheres the mod sdk thing?

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i had to download it off the site, but wheres the mod sdk thing?

 

You need to read closer mate... 1.07... And it's seperate from the patch, it's just being released at the same time.

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Well it's not entirely unusual, Westwood got Tiberian Sun up to version 2.01 before they released their expansion. The expansion was at version 2.0 for those who still didn't have net access back then. But at least the patches weren't hyped :P

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A valid point King..

 

It was always just updated when you wanted to play online, it wasn't publicly hyped and all that rubbish

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Use auto updater, because if you don't instead of downloading 24Mb for the patch, you download 134Mb....

 

But of course if its screwy for you, which it wasn't for me, then yeah. Your screwed. :P

 

I thought this would have been the case, but why not release a stand-along 1.05 to 1.06 patch? Surely there's still some poor dial-up users playing the game...

 

-gben

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