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Tacitus Thursday - Kane's Wrath Global Conquest Mode

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Its time for Tacitus Thursday on the Official C&C 3 Site. For the first time EA are discussing the the Global Conquest Mode in Kane's Wrath. The article is written by Lead Producer Jim Vessella. It also includes 2 new screen shots, that you can see below. As always, here's the sample....

 

Hey everyone, my name is Jim Vessella and I am the Lead Producer on Command & Conquer 3: Kane's Wrath. I wanted to take this opportunity on Tacitus Thursday to give you guys some exclusive information about our new Global Conquest Mode. Global Conquest Mode is a fully playable bonus feature in Kane's Wrath, designed for the most veteran C&C players, and will add hours of unique replayability to the expansion pack in addition to the full single player campaign.

 

Global Conquest Mode allows players to command one of the three factions (GDI, Nod, and Scrin) as they fight towards world domination. Each faction is represented during the game, which means there will always be three players, you and two AI-controlled factions. Although you can only choose from the three factions, you will have access to all the sub-faction units from that side. Don’t forget, for the first time in C&C, we’re adding 6 new sub-factions to the base game with a load of new units, all of which you can command in Global Conquest Mode.

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Click here to read more from the latest Tacitus Thursday feature.

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Yes this will be a neat interesting add-on.

It will be interesting to see how it plays out.

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Can anyone say Global Domination mode? (i.e. RA2)

Edited by F15pilotX

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Speaking of RA - I wonder if they are planning to implement this Global Conquest mode into it?

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Speaking of RA - I wonder if they are planning to implement this Global Conquest mode into it?

 

I hope so. :D

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I just hope that this conquest mode doesn't do the really crap thing like what some conquest modes do *cough* Universe at War *cough*.

 

The problem with these is that they really need to be a fully fleshed out game feature. In other words, this shouldn't be a series of boring, mind numbing, repetitive Skirmish games where the AI doesn't really give you a challenge. Now if it's more like Dawn of War: Dark Crusade's deeper campaign style conquest, then we're talking business.

 

I'm sure those of you who have played both games can see the difference in contrast between the 2 similar modes.

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Looks awesome, but they could've at least make a video for it. They shouldn't make a lazy ****ard like me read a whole page....

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Hey, will we be able to build in the Mediterranean? Isn't it just a waterless red zone now? :P

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