Jump to content
Sonic

CNC Reborn: Infantry Beta Released

Recommended Posts

After all the waiting, the first public release of the CNC Reborn Infantry Beta is now available for download. Here is the announcement from the CNC Reborn site....

 

rebornbeta.jpg

The day everyone has been waiting for has arrived.

 

RenEvo Software & Designs would like to announce that the Command & Conquer Reborn: Infantry Beta v.0.8.0.0 is now officially ready for download and into Public Beta!

 

Current Supported Features:

  • C&C Multiplayer Mode
  • 14 GDI Characters
  • GDI Ion Cannon Beacons
  • 14 Nod Characters
  • Nod Cluster Missile Beacons
  • 3 Fully Light Mapped Infantry Maps
  • LAN Server Support
  • *WOL Server Support
  • Level Editor Included
  • All 3 maps from the release .lvl files are included

Click here for a list of download mirrors and some extra information.

Share this post


Link to post

Pick another mirror if its going to slow. Or just wait a while and try again later.

Share this post


Link to post

Wow 20 minutes, you poor baby. Think of the African children with their crappy OLPC laptop! :P

Share this post


Link to post

woot!

something to try tonight.

 

(There was a rumour that the 26th was the 6th anniversary of renegade, and not realising it, slightly changed the release date to celebrate! I kept forgetting to mention it earlier.)

 

EDIT:

 

Wow - I'm so very impressed. Smooth installation, easy to get into, and how good is hearing cabal's voice. I'm not real good with infantry only battles, so I probably won't play it that much - but it works and it's fun!

 

Congrats Reborn Team!

:clap:

Edited by gben

Share this post


Link to post
I had a chance to slaughter Sonic and his comrades a few times tonight, good fun although the constant crashing and poor FPS are irritating. The best part is when it teleported him into me when he got a cyborg though XD

Share this post


Link to post

Yeah you got me good a few times. Reborn is better than I expected it to be, the music was odd though, it plays for a bit then disappears. I never got any crashing but the FPS did drop a lot. But overall its not bad, the action is frantic. But I would like to try some vehicles.

 

I've just put up a gallery of some screen shots I quickly snapped, view it here http://www.cncnz.com/gallery/thumbnails.php?album=48

The one below is good, you can just see Chronojam about to blow me away :)

 

normal_reborn07.jpg

Share this post


Link to post

This really felt like 'renegade2'! Well more like renegade1.5 - the expansion pack!

Which is a good thing - as much as I prefer APB.

 

For me the worst thing was the constant "how do fly the jump-jet?" questions - surely an obvious question and something that should have been included in the help screen or at least a readme.

 

Yeah the music dropping out and fps issues for me too - but no crashing. But I enjoyed what little music I had. This reminds me of my first renegade experience - it was fun exploring the atmosphere of everything.

 

Oh I just checked a few of your screenshots sonic - and it reminded me it was very cool seeing mighty bob - er cabal in the mcv, and all the kane posters and stuff around. Great atmosphere.

 

(Although I felt pretty claustrophobic in the GDI barracks - especially compared to HON).

Edited by gben

Share this post


Link to post

Damn. Reborn is so ****ing awesome.

Share this post


Link to post

The server is constantly full and when it's not full I'm getting a "Version mismatch" error :( :(

Share this post


Link to post

There's still quite a few bug issues. For example, sniper riles with me do not scope up when I use alternate fire, and instead just fires off another round.. Animation glitches a plenty, like the jump jet infantry in 3rd person not showing to operate their gun when firing.

 

Also infantry balancing still needs a major overhaul. Nod cyborg commando for example needs a serious buff in attack power and armour, but also a nerf in walking speed to match it.

 

But nevertheless it shows some great promise from what I've seen so far. Although I'd be more inclined to play if vehicles were available as well since I personally thrive as an anti-tank infantryman. Deathmatch isn't really my thing.

 

Also, are jump jet infantry rocket boosters disabled in this? they don't seem to wanna fly. Although I'd suggest the rocket pack being bigger... probably why they can't take off :P

Share this post


Link to post
There's still quite a few bug issues. For example, sniper riles with me do not scope up when I use alternate fire, and instead just fires off another round.. Animation glitches a plenty, like the jump jet infantry in 3rd person not showing to operate their gun when firing.

 

I think that's a balance thing they have for the infantry beta only. :)

 

The only problem I had was that the texts for scores and ammo clip were too big and they overlapped each other so that you couldn't read them.

 

Other than that, this thing rocks! :headrock:

Share this post


Link to post
There's still quite a few bug issues. For example, sniper riles with me do not scope up when I use alternate fire, and instead just fires off another round.. Animation glitches a plenty, like the jump jet infantry in 3rd person not showing to operate their gun when firing.

 

Also infantry balancing still needs a major overhaul. Nod cyborg commando for example needs a serious buff in attack power and armour, but also a nerf in walking speed to match it.

 

But nevertheless it shows some great promise from what I've seen so far. Although I'd be more inclined to play if vehicles were available as well since I personally thrive as an anti-tank infantryman. Deathmatch isn't really my thing.

 

Also, are jump jet infantry rocket boosters disabled in this? they don't seem to wanna fly. Although I'd suggest the rocket pack being bigger... probably why they can't take off :P

To answer some of your questions, sniper scope is q, although I barely use it because it is lame and blurry. The jumpjet CAN fly, also with q to activate it, then fly it like a copter (space to go up, c to go down). Just don't press it when you're hundred feet in the air. You'll die.

 

And about the Cyborg Commando, it was nerfed on purpose for the infantry beta, because there is no MMKII to counter it. Though it can still use a firepower upgrade, the armor is fine.

Share this post


Link to post
The only problem I had was that the texts for scores and ammo clip were too big and they overlapped each other so that you couldn't read them.

Run the RebornConfig.exe and set up your screen resolution if you haven't done so already.

 

Share this post


Link to post

I forgive any bugs and glitches in what is esentially an alpha release... considering everything its all pretty cool.

It just needs a FAQ and player feedback to get balance right etc.

Share this post


Link to post

Ammo clips too big are something you'll have to get used to. Play ten games and you're comfortable with it.

Share this post


Link to post

Yeah as the Reborn team stated a while ago - they are trying to stick with a similar renegade feel, rather than the TC like APB.

Share this post


Link to post

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

  • Recently Browsing   0 members

    No registered users viewing this page.

×