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Showing results for tags 'DTA'.
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Dawn of the Tiberium Age, the Tiberian Sun mod that reworks and mixes Tiberian Dawn with Red Alert 1 on the Tiberian Sun engine, has received its long-awaited Naval Patch. This latest update, which reworks the Navy in the entire mod, for all 4 factions, and add finally adds Naval Transports, as well. You can read about the update below and download it through the link below: https://www.moddb.com/mods/the-dawn-of-the-tiberium-age/news/naval-patch-is-here Enjoy, Commanders!
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There's less less than 24 hours until The Dawn of the Tiberium Age's release. While you wait, here's something to warm you up for what's coming:
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- Trailer
- Tiberian Dawn
- (and 5 more)
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The stand-alone Dawn of the Tiberium Age mod for Tiberian Sun has been updated to 1.11007. You can start the game via the launcher and wait for it to update or download the full updated version of the mod right here. This latest version fixes some common bugs, adds a few new options and four new maps. Here are some sample images showcasing 2 of the new maps: ' rel='lightbox'>http://media.moddb.com/images/mods/1/11/10865/frozen_wasteland.png ' rel='lightbox'>http://media.moddb.com/images/mods/1/11/10865/beach_landing.png To see the full change log, click here.
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- Tiberian Sun
- Dawn of the Tiberium Age
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(and 1 more)
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Bittah Commander has posted a new video demonstrating the "Comp Stomp" game type, as well as the new AI, in the Dawn of the Tiberium Age mod for Tiberian Sun. It shows how "Comp Stomp" maps generally work and how much tougher the AI is in Dawn of the Tiberium Age 1.11 than in any of the previous versions. Visit the Dawn of the Tiberium Age site for more information.