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Tiberium Gets Delayed Until 2009

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I kind of expected this, but now its official. Tiberium has officially been delayed. In a report from Joystiq, EA announced in their recently quarterly earnings conference call that Tiberium would not be released until the company's fiscal year 2010. What this means is Tiberium will not meet its original late 2008 release date, instead the second C&C based FPS will be released in the middle of 2009 at the earliest. EA fiscal years begin each April.

 

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During its quarterly earnings conference call, EA announced that its first-person romp through the popular Command & Conquer universe would not be released until the company's fiscal year 2010. Converting that information into a format your calendar will better understand: Don't expect Tiberium to arrive before April 2009. We expect this delay from the game's previous Fall 2008 release date will better allow the designers to craft exciting weapons, insert formidable enemies and carefully remove any elements which could remind us of the last time someone tried to make a C&C FPS.

So look for Tiberium to be released about this time next year, give or take a month. Click here for the original article.

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That's good, the game will get time to become better. And it will give me enough time to play RA3 before i move to FPS gaming :)

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Yeah, if delays mean they will continue to work on it in the meantime.

Boo, if it just means sitting on the shelf.

 

I wonder if this was the internal annoucement made during the RA3 summit...

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good, perhaps they finally learn the lessons of renegade...

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Awh, another year? Alas. :(

The wait will be worth it. Hopefully they'll be able to add in a ton of things with an extra year of development.

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Dam.Im really looking forward to TIBERIUM.But i guess the longer it will take, the better the quality will be.

 

 

But their was a notice on this on the TIBERIUM forums, so i felt it coming aswel.

 

 

Still, keep up the work TIBERIUM team, i feel this is gonna be one hell of a good FPS, on terms of single player story :mad:

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Awh, another year? Alas. :(

 

 

Well it's splitting hairs - but it could been seen as only 6mths wait...

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I thought EA had some rule not allowing games to take over 18 months to make from initial development to release?

Oh well the later it comes out the better it should be . . . in theory.

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According to EA, TIBERIUM has already been 2 years in production.

 

Or did i readed that wrong??

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I actually support this move by EA. If you think about it (not too hard though, you don't wanna hurt yourselves) the First Person Shooter genre is probably the most difficult market to launch a game into. So unless you have a heavyweight marketing campaign, a hugely anticipating fan base outside the initial community and top remarks from about each and every gaming magazine both online and offline.... then you're not really going to pull the punches to make the game a success with consumers.

 

Case in point really. most First Person Shooter titles since 2004 (across all formats) have been good, but not great. The only games have have gotten over a 90% consistent across the board average score are The Orange box, Crysis, Halo 3, CoD4 and BioShock. For 4 years in the gaming industry, that's pretty poor. Of course the irony is that these were all last year's titles too. It's the other end of the spectrum this year, as the industry hasn't exactly released anything in 2008 worth shouting about yet. Also if you consider EA developed FPS games, the last decent game of theirs worth the gamer's time and their praise was Medal of Honour - Allied Assault on the PC. So indeed, they have their work cut out to make something which will remain in gaming history for some time.

 

So yeah, this delay is worth it if they are going to manage to push the envelope somewhere.

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I actually support this move by EA. If you think about it (not too hard though, you don't wanna hurt yourselves) the First Person Shooter genre is probably the most difficult market to launch a game into. So unless you have a heavyweight marketing campaign, a hugely anticipating fan base outside the initial community and top remarks from about each and every gaming magazine both online and offline.... then you're not really going to pull the punches to make the game a success with consumers.

 

Case in point really. most First Person Shooter titles since 2004 (across all formats) have been good, but not great. The only games have have gotten over a 90% consistent across the board average score are The Orange box, Crysis, Halo 3, CoD4 and BioShock. For 4 years in the gaming industry, that's pretty poor. Of course the irony is that these were all last year's titles too. It's the other end of the spectrum this year, as the industry hasn't exactly released anything in 2008 worth shouting about yet. Also if you consider EA developed FPS games, the last decent game of theirs worth the gamer's time and their praise was Medal of Honour - Allied Assault on the PC. So indeed, they have their work cut out to make something which will remain in gaming history for some time.

 

So yeah, this delay is worth it if they are going to manage to push the envelope somewhere.

 

Those are very good points Saracen.

 

I think this is good because now we have some time to enjoy RA3 before Tiberium comes out. :P

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