Sonic 296 Posted May 21, 2009 Kane Nash has e-mailed me to spread the word about a petition he started. This petition is an attempt to get EALA to revive the Tiberium FPS project. These sorts of online petitions never really achieve anything but you never know what could happen. Over the past couple of months lots of concept art of the long since cancelled Tiberium has surfaced on various sites around the Internet, showing some really cool stuff and interesting ideas. This petition hopes to open EALA eyes and see that the fans still want to see the game completed. So if you feel the need to support such a petition you can sign it and add your comments by clicking here. Share this post Link to post
Malevolence 6 Posted May 21, 2009 Signed. I see no issues about it. Why not? Anyways I'm not lifting hopes too high yet, we'll wait around and see. Share this post Link to post
ORCaLoVeR 0 Posted May 21, 2009 Defiantly signed.Loved the way the commando's looked Share this post Link to post
Troopzor 5 Posted May 21, 2009 (edited) I refuse to sign this petition. I found so many things wrong with this game (especially after reading the fall out of when it was canceled) I'm pretty sure the game was canned more because of gameplay terms and not graphics (which did look impressive). Not to mention when the game was announced, and with what little screenshots were given, a lot of the art direction seemed at fault (Fugly Titans, Christmas tree soldier uniforms etc.) the problems with gameplay were along the lines of multiplayer mainly, but not limited to - 8 player multi-player (Which would mean you would be fighting bots more then anouther actual player most of the time) - Lack of C&C_Mode - Only 1, 3-4 mode weapon usable (or so it seemed) - The game was originally going to be GDI vs GDI in multi-player, but was quickly changed to GDI vs Nod (or scrin) after the community flamed that unanimously. (The proof is in this link, http://uk.truveo.com/Tiberium-Exclusive-Fi...m/id/1728966418 , skip to the interview part concering multiplayer) Edit: Oh! and I do remeber that the game was supposed to be 11 years after TW, which is some what a plot hole I believe (Don't quote me on the plothole part, i Obviously have no idea whats next for the Tib universe). I mean, why would the tower be open for 11 years and do nothing? Why would Nod be doing nothing for 11 years? Just doesn't make sense to me. Edit 2: I also remember either Mike Verdu or Louis Castle saying they tried all the could to save Tiberium but it was canned in the end because the game eventually became unsaveable. Edited May 21, 2009 by Troopzor Share this post Link to post
Nmenth 291 Posted May 21, 2009 I refuse to sign this petition. I found so many things wrong with this game (especially after reading the fall out of when it was canceled) Agreed. Also, petitions are stupid. Share this post Link to post
hagren 0 Posted May 21, 2009 No, no, NO! They put themselves into financial jeopardy for holding onto Tiberium that long, I don't want EALA to close just because they run out of cash! Share this post Link to post
soviet_deso 0 Posted May 21, 2009 I'm pretty sure the game was canned more because of gameplay terms and not graphics (which did look impressive). What?? I hope your not serious about the graphics part, they looked horrible for a next gen game especially on the unreal engine.... Share this post Link to post
ORCaLoVeR 0 Posted May 21, 2009 The game was canned because their was an Personal struggle between some of the designers of TIBERIUM and EALA The day TIBERIUM was cancelled, a fired staff member who worked on TIBERIUM said it on kotaku or something Share this post Link to post
Gben 20 Posted May 21, 2009 I have signed to show that I want *any* FPS... Share this post Link to post
TheBlackOut 7 Posted May 21, 2009 I have signed to show that I want *any* FPS... I don't. I want Renegade 2 if I want a C&C FPS. Didn't really care for TIBERIUM, could care less about it being saved, I'll pass. Share this post Link to post
Luk3us 63 Posted May 22, 2009 These sorts of online petitions never really achieve anything Took the words right out of my mouth. Share this post Link to post
General Kane Nash 0 Posted May 22, 2009 If you read the Gamasutra comments about Tiberium being cancelled you will notice that the only real flaw of the project (and yet, a lethal issue) was the lack of good management, it seems the managers in charge of the project didnt know what the heck they were doing, now the only thing the project needed to work well was simply to put a good team of managers which actually know what they want for the game and a small veteran team of programers and animators which can make real what their bosses tell them to do. EALA got the technology, the money, and the artistics and programming skill to complete Tiberium, they just need a couple of good leaders and you will see this project ready to roll out the next year. I refuse to sign this petition. I found so many things wrong with this game (especially after reading the fall out of when it was canceled) I'm pretty sure the game was canned more because of gameplay terms and not graphics (which did look impressive). Not to mention when the game was announced, and with what little screenshots were given, a lot of the art direction seemed at fault (Fugly Titans, Christmas tree soldier uniforms etc.) the problems with gameplay were along the lines of multiplayer mainly, but not limited to - 8 player multi-player (Which would mean you would be fighting bots more then anouther actual player most of the time) - Lack of C&C_Mode - Only 1, 3-4 mode weapon usable (or so it seemed) - The game was originally going to be GDI vs GDI in multi-player, but was quickly changed to GDI vs Nod (or scrin) after the community flamed that unanimously. (The proof is in this link, http://uk.truveo.com/Tiberium-Exclusive-Fi...m/id/1728966418 , skip to the interview part concering multiplayer) Edit: Oh! and I do remeber that the game was supposed to be 11 years after TW, which is some what a plot hole I believe (Don't quote me on the plothole part, i Obviously have no idea whats next for the Tib universe). I mean, why would the tower be open for 11 years and do nothing? Why would Nod be doing nothing for 11 years? Just doesn't make sense to me. Edit 2: I also remember either Mike Verdu or Louis Castle saying they tried all the could to save Tiberium but it was canned in the end because the game eventually became unsaveable. Then ok, no one will force you, but just to comment about your points: -The 8 player multiplayer could have simply been edited so we have something like BF. -Lack of C&C_Mode? Specify that, if you refer to a Renegade style game, well, this is not Renegade 2. -The weapon your are mentioning could be given to the squad commander, the rest of the guys just have normal stuff, again I am siting BF, I mean, that game wasnt so succesful for nothing, and I dont see anyone complaining about squad commanders and generals having access to additional features. -So? They changed so it will be the right way. -No one says they were doing nothing, actually if you have played KW you will know Nod and Kane were occupied doing serious stuff. -Yeah, they can tray again, toghether and making a bigger effort, maybe that will work. Share this post Link to post
Mighty BOB! 5 Posted May 22, 2009 Tiberium's gameplay sounded entirely un-fun to me and when has an online petition ever done anything? Not signing. Share this post Link to post
Malevolence 6 Posted May 22, 2009 Relax, folks, relax. It's just a fan based petition and from numerous encounters of such petitions, its recommended to take it lightly. Just vote.. or ignore, and continue on with whatever you are up to for the rest of the day. Share this post Link to post
Troopzor 5 Posted May 22, 2009 If you read the Gamasutra comments about Tiberium being cancelled you will notice that the only real flaw of the project (and yet, a lethal issue) was the lack of good management, it seems the managers in charge of the project didnt know what the heck they were doing, now the only thing the project needed to work well was simply to put a good team of managers which actually know what they want for the game and a small veteran team of programers and animators which can make real what their bosses tell them to do. EALA got the technology, the money, and the artistics and programming skill to complete Tiberium, they just need a couple of good leaders and you will see this project ready to roll out the next year. Then ok, no one will force you, but just to comment about your points: -The 8 player multiplayer could have simply been edited so we have something like BF. -Lack of C&C_Mode? Specify that, if you refer to a Renegade style game, well, this is not Renegade 2. -The weapon your are mentioning could be given to the squad commander, the rest of the guys just have normal stuff, again I am siting BF, I mean, that game wasnt so succesful for nothing, and I dont see anyone complaining about squad commanders and generals having access to additional features. -So? They changed so it will be the right way. -No one says they were doing nothing, actually if you have played KW you will know Nod and Kane were occupied doing serious stuff. -Yeah, they can tray again, toghether and making a bigger effort, maybe that will work. Quoting myself from my answer to you on the official forums: - The part that is discouraging about only 8 players is the fact that most of the time you personally will be fighting bots more then other people. Further more the BF style gameplay has been over done. It's just simply worn out to the point were, yea a new map/units and guns are fun, but in the end its the same kind of grind as any other BF game. - Yes, I would very much prefer a renegade style multiplayer, and so would many other people. The fact that Renegade still has a stable user base should really speak for the re-playability value of the C&C_Mode. - YOU play the squad commander. You never get to play as the other soldiers because they are AI controlled. - The fact that they thought that that would be ok to implement really showed how bad the direction of the game in general was going. Yes I do know about the whole leadership thing, but if they took something like that so lightly then it makes me seriously doght the other parts of the game they didn't reveal at all. - Well at the end of KW, which if I remember correctly, Legion activated the tower. That was only a max of 1 year compared to the end of TW. So the Scrin could come through that tower at any time they choose. Why wait 11 more earth years? - I honestly don't believe so. Canceling a game is never taken lightly I'm sure. Especially in the case of Tiberium. Two plus years were spent on the game and they had little to show for it. And from what we know, what they had was not very good at all. Share this post Link to post
[NE]Fobby[GEN] 10 Posted May 22, 2009 I don't. I want Renegade 2 if I want a C&C FPS. Didn't really care for TIBERIUM, could care less about it being saved, I'll pass. Agreed. Tiberium's gameplay sounded entirely un-fun to me and when has an online petition ever done anything? Not signing. Agreed +1 Share this post Link to post
Gben 20 Posted May 23, 2009 Something is better than nothing. For all it's flaws we are better off with C&C3 and we would be better off with Tiberium... in my opinion. Share this post Link to post
Malevolence 6 Posted May 23, 2009 Something is better than nothing. For all it's flaws we are better off with C&C3 and we would be better off with Tiberium... in my opinion. Yup second that. Since Tiberium's concepts are pretty much done, why not just get the **** back in shape, release it and keep me busy for a month or two. Who knows, with all the positive and negative discussions probably the commotion will bind the community even closer. :lol: Share this post Link to post
Sonic 296 Posted May 24, 2009 Tiberium probably would have bombed in the over crowded FPS market anyway. Share this post Link to post
Gben 20 Posted May 27, 2009 ... unlike the raging success that was Renegade! Share this post Link to post
Sonic 296 Posted May 27, 2009 In 2002 Renegade launched rather well actually but is faded very fast. Once all the major game breaking bugs were sorted via patches Westwood stopped focusing on it. Ironically Renegade is more popular now than it was back in 2002. Think back to when Tiberium was announced and the first gameplay details came out. Remember all the calls for a C&C Mode to be included in Tiberium? Share this post Link to post
Malevolence 6 Posted May 27, 2009 Renegade couldn't fare well against rival FPS. Maybe we should give a chance and perhaps a revival of Tiberium or another future C&C FPS can achieve something Renegade can't? Share this post Link to post
Nmenth 291 Posted May 27, 2009 Maybe we should give a chance and perhaps a revival of Tiberium or another future C&C FPS can achieve something Renegade can't? Like get lost in time and forgotten among all the other similar, yet superior FPSs? That's something Renegade didn't do, but a mediocre, unoriginal FPS could. Share this post Link to post