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Luk3us

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18 hours ago, Plokite_Wolf said:

Playing quite a lot of Stronghold Crusader with a bit of Stronghold vanilla on the sides. How FireFly Studios managed to squander the potentials of every single sequel to these games is beyond me.

Word.

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Mostly playing WW2 online. Despite the flaws, still a great game to play. Having a ton of fun with a modern WW2 game.

Also playing Senran Kagura Peach Beach Splash. Laugh all you want. It's surprisingly fun... once you get past the janky ass control setup. xD

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Finally playing Diablo III Standard Edition thanks to the $20 e-gift card credit I earned from surveys into my Amazon account and redeemed it for an unhackable game. May do the same thing to Reaper of Souls soon.

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Finished playing World in Conflict, now playing UAW and Two Point Hospital.┬á­čśü

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Yesterday I completed Universe of War Earth Assault and the last faction campaign is a complete joke. Thanks to spoilers, other than the first mission of that third campaign, the rest of the easy missions are pretty much heavily relying on aircraft units. Lack of balance, clarity and gameplay at the end.

I can't wait to see how terrible the gameplay might be when I next try Grey Goo.

And Two Point Hospital..... very intense use of RAM.

And still currently playing YugIOh Duel Links and now Legacy of the Duelist.

Edited by PurpleGaga27

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So I have tried other RTS games and none of them seemed appealing to me.
1) While avoiding Dawn of War II and III which do not play like the original Dawn of War, I played the first Dawn of War game instead. It plays just like Company of Heroes with heavy macromanagement and heavily relying on capturing sectors for more resources.
2) Supreme Commander I and II..... totally too supreme on missions and maps. Although a successor of Total Annihilation, it reminds me of Mental Omega meets the Earth RTS trilogy. Less maps, longer missions, tons of units on the battlefield, more complex. A very long mission on a very big map isn't going to help very slow moving ground units. You have to build at least several bases in order to keep going at that pace. I wished C&C3 was as big as that.
3) Grey Goo.... just like UAW, confusing and terrible gameplay and balancing. The base building is restricted to buildings sitting next to each other rather than spread apart. The only thing I love about Grey Goo are Frank Klepacki's music and the UI.

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