Jump to content
Sign in to follow this  
Sonic

Command & Conquer 3 Update from APOC

Recommended Posts

Community manager, APOC, has posted an update on the Official C&C 3 Forums. This update gives us some news about patch 1.06, what patch 1.06 will fix, news about the on going fight to rid C&C 3 of cheaters plus some confirmed news that the Mod SDK will be released with patch 1.07.

 

Hey guys,

 

It seems that our news and updates are not travelling fast enough amongst the community, so here is somewhat of a condensed update on the latest support happenings straight from your official Community Manager. I'd like to note that all of this I have said in recent threads on these boards and others:

 

- Patch 1.06 is not releasing this week but is looking good for soon after. The patch is locked, no more changes, and we're just hammering out one more bug fix in it. We will also fast track this patch through our normal approval process given that it is much smaller in size and high in importance. The reason for no release this week is largely due to the shortened work week from the 4th of July USA holiday tomorrow. Some of us, myself included will be working Thursday/Friday, but numerous key resources we need for a patch release will be in and out of office. I will not commit to an exact release date/time until I have as close to 100% confidence as possible

 

- Patch 1.06 will fix the invincibility exploit, the Nod Cloaking Field power money bug, and add extensive code to helping us track disconnector frequency so we can appropriately suspend and ban player accounts for disconnecting frequently. The patch also addresses a few other minor issues that are likely unnoticeable to you, the user.

 

- On the cheating front, we are actively pursuing those caught using cheating programs and are sending out warning messages. If the warning is not complied with, then a second offense will warrant a permanent account ban.

 

- The MOD SDK will be released with Patch 1.07, a patch which is already in the works. We have to make code changes to the game to make it compatible with the MOD SDK and thus a patch is needed. This is why the MOD SDK has not been released yet. We did not do this for Patch 1.06 because the MOD SDK is still getting a few last touches to it. Our goal is to release patch 1.07 in a less than usual time. We know this is critical because the MOD SDK's functionality depends on it and the community is desperately desiring the MOD SDK. This is our next highest priority after 1.06. I will keep you posted on a release time frame, we do not want this to take longer than necessary which is why we are already working on 1.07 and the MOD SDK itself is nearly complete.

 

- The Ladder Reset did not occur with patch 1.05 largely impart due to this latest invincibility exploit and not having the proper disconnect frequency code included in time. Our aim right now is to reset shortly after patch 1.06 deploys and get our summer ladder season kicked off officially. I am currently working on a 1st season plan which i've been doing a lot of research on, and especially how various other RTS games have handled seasonal ladder play (there are only a few who have). We know a ladder reset is critical and imminent and I can assure you that it is also amongst our highest priorities right now. We want to make sure the ladder reset is done right and done with our summer ladder season heading in to motion.

 

Thanks,

APOC

Click here for the original thread.

Share this post


Link to post

Still no fixes of the stupid ****s in the chat rooms spamming and crap.. It makes the game less enjoyable tbh.

Share this post


Link to post

I don't know, you seem to like all the spamming that goes on in the lobbies. :P

Share this post


Link to post

Bring on the mods!

 

-gben

Share this post


Link to post

Assuming 1.07 will be a bigger patch... how many weeks will it take before it is out?

Share this post


Link to post

Hope you get your new computer soon, red... I want more people in the tourney. :) And whatever happened to the replay viewer for people who don't have C&C 3? ...

Share this post


Link to post

It was an EA promise. You really think it's gonna come? It probably will, but to the point where the orginal game is dead (like it isn't already).

 

But hey, in traditional EA style they will probably bang out about 16 expansions, it's almost guaranteed to be in one of those I'm sure :P

Share this post


Link to post

at this point im still looking forward to the game, and my new comp kicking ass as far as running it..

 

plus i would need practice before facing you guys in tourneys..

 

im looking forward to a cncnz tourney or w.e...in any game really, regardless if its a cnc game or not guys

Share this post


Link to post
And whatever happened to the replay viewer for people who don't have C&C 3? ...

The mystical Battlecast Viewer will be done when its done. No word from EALA on it. Stupid really, I'm sure it was meant to be available when C&C 3 was released, I even recall Amer Ajami hyping it up in some interview and the podcasts.

Share this post


Link to post

I was there in one of those Amer Ajami interviews (Köln German Launch Event), so yes, it was a big thing. He was very proud of it.

Share this post


Link to post

They've talked about the BattleCast Viewer back in the first C&C Community Summit and that it would include Ads, etc... and it would allow people who doesn't have the game to watch replays, etc... but so far, the only free way to watch replays is playing the demo and using the uber secret spectator command line.

Share this post


Link to post

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

×