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RA3 Uprising Unit Profile - Allies Harbinger

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The Red Alert 3 Uprising unit profile continue to be posted on the Official C&C Site. In this profile we get a look at the Allies Harbinger. As always, there is a short in game video, concept art and extra information. Here is a sample....

 

normal_concept1.jpg

The Harbinger is a veritable flying fortress, and is armed to the teeth with nothing less than the power of the Allies' ultimate weapon, the Proton Collider. Although the technology used in the Proton Collider remains a well-kept secret, the Allied top brass (as directed by European Union President Rupert Thornley himself) agreed to disclose that particular secret to FutureTech Corporation in exchange for services tendered, and in order to fulfill the ambitions of the Harbinger international design team. Before this, the FutureTech team speculatively came up with an aircraft blueprint more massive any known turbofan jet to date, whose ability to fly in fact hinged on the need for an on-board Collider fuel cell -- one that was "small" enough to fit on such a gigantic plane. The story goes, because FutureTech had mostly deduced how the Proton Collider works, Allied brass reluctantly agreed to partner with the corporation in order to complete a prototype of what later became the Harbinger gunship. The production model of the gunship features not one but two starboard-mounted 120 mm Collider Cannons, each one packing the explosive punch of a howitzer of roughly the same size. Because the fuel cell provides the Collider Cannons with their ammunition and also runs the Harbinger's four redundant turbofan engines, the thing can get off the ground and remain airborne for days.

Click here for the full Allies Harbinger profile.

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My favorite ship. Interestingly enough, I love how the writer explained the turbojets are powered by the Collider fuel cell, and further explain that this will allow it to be on air for that long.

 

Somehow, I'm still wondering about the two abilities.

 

If its collider 120mm cannon is powerful, it should pwn infantry quite easily, so whats the use of that machine gun ability?

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Probaly. you would wanna use the colliders to supress Airdefences like bullfrogs real fast.

 

And then u can switch to the Guns to wipe out flak troopers and such

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i dont think there should be, but that also means making sure there is no exploit to work around the collider reload time by switching back and forth...

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Good news post..

 

Yes...

 

 

YOU ALL SAW NOTHING!

 

 

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SPECTRE GUNSHIP, EH? EH???!?!

Nah, this one cant fire both weapons at the same time. Still, it's about as powerful.

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