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EA Survey Says C&C 4 Could Be an MMORPG

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A recent EA survey, sent out to an unknown number of C&C fans, has strongly suggested that the next C&C (possibly C&C 4) could be an "RPG-like player progression, persistent in both single player and Multiplayer modes, co-op play, and new stylized, live-action cinematics". This survey later goes on to say that this game could possibly be an "epic conclusion to the 15-year series". It then asks fans if they found the possibility of a conclusion to C&C appealing. The survey then continues with more questions that covers what fans would like to see in future C&C games. Some samples below

  • Play in the first RTS game with MMORPG like player progression in which you are rewarded every time you play. Every unit you kill in single player, multiplayer, or skirmish gives you experience points that allows you to level up your abilities and unlock new units, powers, and upgrades to your arsenal.
  • Introducing the first mobile base in RTS games: The Crawler. Focus on the action as the Crawler becomes your all-in-one base, which can be deployed and redeployed anywhere on the battlefield for even more strategic options
  • Play with all new, bigger and badder, units from GDI and Nod, including the Crawler, the first ever mobile base in RTS games
  • Dive into an all-new story written by a new scriptwriting team and told through trademark C&C cinematics taken to the next level with grittier, stylized FMVs in the vein of Minority Report.
  • Play in the first ever class-based C&C game – a new challenge for C&C and RTS players to master
  • Play the campaign on your own or tackle it with a friend, as co-operative campaigns return
  • Play in epic 5 vs 5 online multiplayer with all new objective-based game modes
Not sure what to make of all this at this stage. Are we getting a small glimpse into the future of C&C? Credit to our friends at C&C Generals World for this news.

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Introducing the first mobile base in RTS games: The Crawler. Focus on the action as the Crawler becomes your all-in-one base, which can be deployed and redeployed anywhere on the battlefield for even more strategic options

Starcraft already made one. It did get unveiled on April 1st... but still... mobile base and all that.

Terra-tron April Fools Joke

Edited by Nmenth

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All I can say is: hmm....

And "a new scriptwriting team"? Don't say they've brought in some hotshot who will try to tell us his own interpretation. :banghead:

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I'm not really willing to play an RPG game or MMORPG of any sort. I've always been an FPS, RTS, and RTS/FPS (Renegade) guy.

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Then don't ****ing buy it. Sheesh.

 

What a very unnecessary flame >.>

 

Also, I'm not gonna lie, this actually sounds pretty interesting.... I just hope this whole "Mobile base" thing dosent work like DoW2, just with the single main building thing being able to move around. That would really piss me off.

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Wow, that sounds pretty awesome. I'm always up for something new. I hope they pull it off. >_>

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experience points for upgrading would be a cool upgrade. This could let extra thought into what your army could flower into.

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I haven't seen minority report so I can't say for sure but I'm not real sure about this stylised FMV's I would prefer if the last game in the C&C universe would use more traditional FMV's. I don't like the sound of MMORPG leveling up either.

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As a side venture, I'd be willing to test this out.

In light of Tiberium, I'd be interested in this FPS/RPG hybrid ... sure sounds interesting.

 

As the future of C&C RTS, I'd be very upset.

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Perhaps EALA are resurrecting the old C&C Continuum project that Westwood started.

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Closing the series, nooo.. I demand to play C&C 12! :o

 

I'll give this a go no doubt. ^_^

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Some of you guys are jumping the gun with this news I think. I've read some comments about this news on other sites like the Official C&C Forums and Planet CNC, and everyone thinks this is like an announcement of a new game or something. Its a random survey sent out to an undetermined amount of people asking for their feedback. Perhaps it indicates how the future of the franchise may pan out but for now take with a grain of salt.

 

Repeat after me..... its only survey, not a new game.

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Repeat after me..... its only survey, not a new game.

Its only survey, not a new game... :o

 

But...if they were to implement even some of those things in the next CnC game, I think it would be cool.

 

I've always loved RTS games, even when I was little, but I've always thought that they needed something new, even if it was just a gimmick.

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A closure of the serie? common

 

I always wanted to have a decent ending of the Tiberium war

 

 

 

Guess i'll never be able to see another C&C game anymore with the same epic story value as Tiberian sun/red alert

Or the dreams of a Ressurction of TIBERIUM or a C&C FPS

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Guest Stevie_K
Dive into an all-new story written by a new scriptwriting team

Im not sure if that one is going to work, but the whole thing sounds very interresting.

Yeah, I could picture the immense addiction it would be. My already huge addiction to RTS's mixed with the undodgeable addiction to mmorpgs. It's gonna be like serious drugs dude! :)

 

They could score fans, money and even prices if they dare to do it, and if they are successful with something rather untraditional like this.

But for the sake of C&C, don't release a half finished project. For your own sake also. Great games sells even 5-10 years later.

 

[but leave the whole monthly payment thing to blizzard thank you]

 

oh... and Cabal you naughty little cpu,.. I miss u <3 please brainwash the new writers and sneak back into the storyline.. At least speak to me while I command Nod :kw:

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[but leave the whole monthly payment thing to blizzard thank you]

Indeed. An unbreakable Nmenth rule, I will never pay for my games more than once.

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[but leave the whole monthly payment thing to blizzard thank you]

Definitely.

 

I can't afford to pay for my game every month.

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Guest Stevie_K
yeah, I can trust them with my money

 

It's not about trust.. It's about being greedy.

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Its not about greed, its about getting what you pay for.

 

Those monthly subscriptions are there to keep the servers running, making sure everyone is looked after, and adding additional content.

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Those monthly subscriptions are there to keep the servers running, making sure everyone is looked after, and adding additional content.

That's what they'd like you to think. Some games (not C&C) have always been free online and still got good service.

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Hmm, I wouldn't mind a conclusion to the the Saga of Tiberium, but it absolutely has to have a grand scale and a long story. There are a lot of plot points from TD/TS/TW that need to be wrapped up.

 

Seriously, they should do some research before making "first ever" claims.

 

If I've interpreted the "class system" thing correctly, then I wouldn't like that if they went with it.

 

I see they're thinking of bumping up the multiplayer limit to 10 players.

 

Objective-based gameplay sounds like a good addition to regular game types but I wouldn't want it to completely replace them, having none of the regular types.

 

I never saw Minority report, but they did use the word gritty, and I would take that over RA3 any day of the week.

 

The return of a co-op campaign would be a good thing, but you shouldn't be forced to play with an ally (by which I mean the AI). You should have the option of going in completely alone. Having to cover for an idiot AI teammate is just an RTS version of the escort mission and I hate escort missions.

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If they were to make the end of the series then i wouldn't mind spending more than normal for a truly epic game.

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