alleylee 0 Posted January 15, 2005 ummm... here is my list of tanks and what i feel about them... Grizzly= average.. not promising Rhino= great offense and armour.. too costly.. Lasher= pretty good.. cheap, pretty fast, weapons and armour is weak... Apocolypse= too costly, too slow good armour, good weapons Battle Fortress= way too slow, decent armour, good with infantries only... Chaos Drone= i don't use it.. too costly for a flimsy unit.. Demo Truck= weak.. too costly.. not useful Flak Track= great carrier.. great AA.. Weak armour and AG weapons... Disk= it is flying... okay weapon, hate the draining effects... weak vs IFV Gat tank= great vs infantry and AA, weak armour, pretty good for the $$ IFV= i say the best tank, cheap, fast, average+ weapons, just armourless Kirov= great offense.. great armour.. expensive, lumbering junk... Magnetron= great vs buildings, armourless, less than IFV's Mastermind= ok armour, cost a lot, pretty junky because it hurts itself... Mirage= ambush party, armourless, relatively cheap, great weapons Nighthawk= Carrier, only for drop in attacks, very weak vs AA Prism= great offense especially vs building, armourless, costly... Robot= okay.. vs building and tanks, more armour than prisms or mags Siege= great attacker, pretty good defender, weak armour, weak vs AA Slave Miner= i don't attack with it, they are my economy, overarmoured Tank Destroyer= decent armour, waster of tanks, weak otherwise Terror Drone= fast, and furious.. against tank and infantry, armourless Tesla= great offense, okay armour, weak vs buildings, too costly V3= fun... armourless, weapons are easily removed, slow, otherwise ok War Miner= Very fun, good armour, weak weapons, my economy, costly there is my list of land units.. and 2 air.. favourite is IFV and terror drones.. fun fun.. war miner assult is fun and if it works, you're playing against a noob... unless you took the assult seriously and send in about 150 miners.. what a waste.. and i think that would even scare an expert a bit... a stupid noob you are sending 150 war miners when you can easily send in something more powerful... Share this post Link to post
General immeyourenot 0 Posted January 15, 2005 I'd love to see what happens in a tank one on one fight. lets see: mastermind vs grizzly = mastermind wins mastermind vs rhino = mastermind wins mastermind vs prism = mastermind wins mastermind vs apoc = mastermind wins mastermind vs tank destroyer = mastermind wins mastermind vs tesla tank = mastermind wins mastermind vs robot tank = uh oh anything else vs robot tank = anything else wins seems that mastermind has the advantage on most occasions. Share this post Link to post
GeneralZ 0 Posted January 15, 2005 Initiates, they are so annoying. I sent a tank past a garrisoned building of them and they burned it in seconds. took 1 second to take out a robot tank. Share this post Link to post
chickendippers 1 Posted January 16, 2005 I'd love to see what happens in a tank one on one fight. lets see: mastermind vs grizzly = mastermind wins mastermind vs rhino = mastermind wins mastermind vs prism = mastermind wins mastermind vs apoc = mastermind wins mastermind vs tank destroyer = mastermind wins mastermind vs tesla tank = mastermind wins mastermind vs robot tank = uh oh anything else vs robot tank = anything else wins seems that mastermind has the advantage on most occasions. The way to counter a Mastermind is to quickly churn out some Conscripts and send 'em all to overload it. The Conscripts won't do any damage to themselves or your stuff, but will cream the Mastermind in no time. Share this post Link to post
General immeyourenot 0 Posted January 16, 2005 Yes but a conscript rush is probably the most nasty thing in the game! No-one is usually prepared for it, if im soviets then its almost impossible to stop, I go up againsts countless players & usually they can't stop it unless they no what im going to do in advance or there are multiple. Share this post Link to post
Luk3us 63 Posted January 17, 2005 *cough* dogs *cough* Anyway I'd say the grizzly or rhino are good. The lasher tank isn't quiet as useful. Slow, low amour bad firepower. Share this post Link to post
General immeyourenot 0 Posted January 17, 2005 Dogs might kill a conscript or two, but then then rest turn on it as it stops to chose a new target, & 1000 carbines hurt. Share this post Link to post
alleylee 0 Posted January 20, 2005 tanks only... no doggies and conscripts now... tanks... Share this post Link to post
Cygnus X-1 12 Posted January 20, 2005 Tanks only? Tank destroyer....ouch. Share this post Link to post
GeneralZ 0 Posted January 21, 2005 its very easy for teroor drones to be killed. 5 conscripts shoot: boom use deolators and deploy. Share this post Link to post
Cygnus X-1 12 Posted January 21, 2005 If we're just talking about tanks then terror drones can be stopped easily by alert prism tanks. Share this post Link to post
General immeyourenot 0 Posted January 21, 2005 Chaos Drones are pretty nasty if you can get them into the middle of a group of enemies, especially if they are already held up in tank warfare, i have many uses for them :wink: Share this post Link to post
GeneralZ 0 Posted January 22, 2005 I use chrono legionaires to counter equal or less tank sizes forces [5 legionaires, v.s. 5 or less tanks (1 for each tank)], good against iron curtain attack. I prefer loading up a battlefotress with seals and 4 guardian GIs, Gis, and snipers. Combos i use: 1 Seal 4 Guardians (Best) 5 GIs (cheap lasting anti guy) 5 Guardians (cheap lasting anti tank) 3 Guardians 2 GIs (cheap all around attack) I try all kinds of combos- legionaires, desos, flaks, terrorists, ivans. The most fun way is 5 tesla troopers. That packs a punch Share this post Link to post
General immeyourenot 0 Posted January 22, 2005 Battle fortresses are nasty , they are preactically immune to psychics, chaos drones & magnetrons, no-one wants to capture a vehicle that is going to fight back! Share this post Link to post
Cygnus X-1 12 Posted January 24, 2005 tesla battle fortresses are pretty nasty. Lots of killing. They can power up Tesla Coils too. Share this post Link to post
General immeyourenot 0 Posted January 24, 2005 I personally prefer initiate fortresses, they are cheaper & have a faster rate of fire. Share this post Link to post
Cygnus X-1 12 Posted January 25, 2005 Just dont do Chrono Legionarie fortresses. All the chrono dudes fire at the same target making them useless for taking on large groups of enemies. Share this post Link to post
GeneralZ 0 Posted January 25, 2005 yeah, u either pack it up with just legionaires or have none at all, cause if 1 legionaire zaps it, nothing else can affect the zapped unit, it won't take damage. U only pack up 5 for anti buildings cause 5 legionaires in 1 fottress take out buildings quickly Share this post Link to post
Cygnus X-1 12 Posted January 26, 2005 Just dont expect good anitank results with 5 legionaries in one battle fortress. Share this post Link to post
alleylee 0 Posted January 27, 2005 umm... battle fortress.. i was playing around with it... and i came up with a conclusion... the starting infantries are best in them... conscripts, although slow, weak... very cheap to fill it up until you get something better... GI is the fastest... rate of fire 1/5 frames... or 1/3... that's pretty fast... Initiates for damage... i am not sure if they use their occupy damage or not.. if they do... HOLY CRAP... lots of damage... 3 bfortresses with filled GIs or initiates... can nearly wipe out a country... or at least wipe out more than what's put in.. which is a pretty good ratio... try it guys... and yuri in them is evil too... GGI is great in it too... but i think you want them in an IFV.. more effective... why? because it gets greater speed.. GI is great infantry... and it's cheap... Share this post Link to post
Cygnus X-1 12 Posted January 27, 2005 Ya' know, guirdian GI's have weak missiles in the battle fortress. Weird. Outside, 4 GGi's can ripp an endless stream of tanks. In side, it might take a while. Share this post Link to post